Hi guys, I've been trying to find an answer for a simple task, How can I set up the AR foundation (unity 2018.3) to use my web camera in play mode - in order to test/debug pretty much everything... Back then (before ARcore/kit/foundation area we could do it with Vuforia - it was part of their AR camera component configurations, and that was a critical thing... - Otherwise, you need to build every time you do something new and thats not a way to develop serious stuff... So, is there something I missing or the ARfoundation simply don't have it yet? Thanks, Ariel
So far we have an AR Remote tool which works through the phone camera. https://forum.unity.com/threads/ar-remote-tool-alpha-preview.573229/
Thanks!, is there any plans to release this capability soon?.... I mean.... im no expert.. but I do try to use as much as possible with unity at my work... and this is quite huge obstacle when you try to develop something for real, in the Mobile AR world
Here is an alternative to the old ARKit remote plugin. I already added support for majority of AR subsystems. https://forum.unity.com/threads/ar-...d-debug-your-ar-project-in-the-editor.898433/