LuminOS version: 0.98.10 Since magic leap image tracking examples works with very low range and not stable (not greater than 1 meter tracking for 0.2x0.2m marker. And some random position changings). I want to try to use AR Foundation image tracking solution. But it seem not working at all. I had tryed to use AR Foundation image tracking in two ways: with the same packeges version: - Unity 2019.3 - ARFoundation 2.1.8 (when i try use 4.0.2 here comes plethora of errors) - MagicLeap XR Plugin 4.1.3 - XR Plugin Management 3.2.9 __________________________________________________ 1. I had tryed to configure it by myself: I configure project through all steps for magic leap unity project setup tutorial: - import magicLeap.package - set OpenGLCore - mlsdk 0.24.1 - build target: Lumin than: I add: - AR Session - ARSession Origin - with component AR Tracked Image Manager with configured reference image library and TrackedImagePrefab. 2. And I had tryed to use ARFoundation example for Unity 2019.3 (with configuring project for ML) ____________________________________________________ And, through zero iteration mode, both projects was playing without any errors - i see, that camera position tracking the and controller working right way But i both cases there was literally no any image tracking events, literally no response from AR Image tracking Manager. I tryed to use different markers - show it on my laptops display and print paper ones - no response. ===== And there one interesting error at the end of perfomance of project: row ARInputManager.cs:36 subsystem.Stop(); value cannot be null. ===== Does anybody use ar foundation image tracking successfully? Please, help with it. And: Are there any other image tracking solutions for magic leap? Thank you in advance!