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AR Foundation + Google Play , plane positioning bug

Discussion in 'AR' started by alexusblack, Jul 5, 2019.

  1. alexusblack

    alexusblack

    Joined:
    Mar 15, 2017
    Posts:
    10
    Hi, published version of Android app with AR Foundation (public or internal testing) has weird bug when planes are being detected. Planes are being detected and expand when moving phone around but they look like if the they are attached to Camera and move with it. On screenshot detected blue plane at the bottom of the screen attached to bottom of screen when you relocate device.

    I don't have such problem in version deployed from local computer, only in version from Google Play.
    20190705_110939.png
     
  2. alexusblack

    alexusblack

    Joined:
    Mar 15, 2017
    Posts:
    10
    The issue exists only when I use App Bundle, if I upload APK everything works fine. Can it be that AR Foundation isn't compatible with App Bundles at the moment?
     
  3. aStrangeLoop

    aStrangeLoop

    Joined:
    Feb 17, 2018
    Posts:
    8
    I'm experiencing the same issue, hope someone can find a workaround
     
  4. aStrangeLoop

    aStrangeLoop

    Joined:
    Feb 17, 2018
    Posts:
    8
    alexusblack likes this.
  5. alexusblack

    alexusblack

    Joined:
    Mar 15, 2017
    Posts:
    10
    thank you aStrangeLoop, I just switched to APK format for now, but it is great to know that there is a way fix app bundle.
     
  6. Adver2Play

    Adver2Play

    Joined:
    Apr 20, 2017
    Posts:
    3
    Based on this post on github, the issue should be resolved on Unity 2019.1.10f
    https://github.com/Unity-Technologies/arfoundation-samples/issues/132

    "The fix has made it to these released versions of Unity: 2018.4.4f1, 2019.1.10f1, 2019.2.0b9, & 2019.3.0a8"

    However, version 2019.1.11f lists some additional bug fixes for app bundles on the release notes:
    https://unity3d.com/unity/whats-new/2019.1.11

    "Android: Fixed subsystems not being found when using Android app bundles. (1162654, 1162657)"

    I'll be switching my team to the latest version after I validate no other issues affect our Scriptum AR Escape Room.
    https://play.google.com/store/apps/details?id=com.Adver2Play.Scriptum&hl=en