Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

AR Foundation - Directional light in my placed prefab

Discussion in 'AR' started by newguy123, Dec 20, 2018.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,248
    Hi Guys

    I'm including the sun in my placed prefab, which is a very large building on a concrete slab. I'm sciling my AR session by 300 to fit it all in when the app starts, but also have a button to scale 1:1 (real life size). The problem is I cant get the shadows to work nicely. I can increase the shadow distance, but that makes the shadow quality worse. I tried both with default setup, as well as converting to LWRP. In neither options I seem to be able to get smooth crisp shadows that cover my entire model.
     
  2. Saicopate

    Saicopate

    Joined:
    Sep 25, 2017
    Posts:
    76
    Have you tried adjusting shadow quality settings in project quality settings?