Hello! We noticed, that google pixel devices have a locket 60 fps camera configuration, which blocks focusing. This also impacts the AR Foundation App experience. You can see this information also at the supported device list on google: https://developers.google.com/ar/discover/supported-devices On the other hand - there is a possability to generate a camera config file, but as it seems only when working straight with the arcore SDK in Unity3d: https://developers.google.com/ar/develop/unity/camera-configs#camera-filter My question: We would have to fix those devices to run their camera on 30 fps to make the app work propper. I have set the Application.targetFrameRate to 30 (i dont think this effects the camera - so it wount work), but i would like to know if there is a possibility to generate a camera config file for AR Foundation like on the arcore sdk. Thank you very much.