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AR Environment Probe Manager + Light Estimation issue (Android)

Discussion in 'AR' started by Cec, Dec 18, 2019.

  1. Cec

    Cec

    Joined:
    Apr 7, 2014
    Posts:
    92
    Hello,

    I tried to use Environment Probe Manager with Light estimation but it doesn't seem to work on Android :
    - AR Foundation 3.0.1
    - Unity 2019.3.0f3
    - AR Probe Manager : Auto placement, Trilinear, HDR
    With theses probe settings, the environment probe works, but not the light estimation. I get 0 on average brightness mesured in light estimation for example.

    Curiously, with other probe settings (bilinear instead of trilinear for example), the light estimation works, but not the environment probe anymore. (Same with hdr turned off).

    I can't wrap my head around the environment probe system. Why changing one property deactivates it ? Is Light estimation compatible with Environment Probe ?
    Is this issue a known one ? Or is it me ?

    Thanks for your feedback.
     
  2. todds_unity

    todds_unity

    Joined:
    Aug 1, 2018
    Posts:
    324
    On ARCore for Android, light estimation is not compatible when using environment probes.
     
    Cec likes this.
  3. Cec

    Cec

    Joined:
    Apr 7, 2014
    Posts:
    92
    Straight and clear.

    Thank you very much for your quick feedback.
     
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  4. pojoih

    pojoih

    Joined:
    Mar 30, 2013
    Posts:
    226
    ARCore can actually use the enviroment as an Reflection Probe. See here and here
    It's not just build into ARFondation yet, afaik.
     
  5. todds_unity

    todds_unity

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    Aug 1, 2018
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    pojoih likes this.
  6. Cec

    Cec

    Joined:
    Apr 7, 2014
    Posts:
    92
    Thanks.
    I'll give it a try.