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AR Core Diffuse shader with light estimation

Discussion in 'AR' started by cgeye, Jan 5, 2018.

  1. cgeye


    Mar 5, 2014
    Quite a handy feature in principle. Adjusts pixel colour from black to white based on estimated light level entering the camera aperture....Except i can't get it to work in preview 2!. Model looks as bright in the dark as it does in daylight conditions. Anybody else experiencing this?