Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

AR Core Diffuse shader with light estimation

Discussion in 'AR' started by cgeye, Jan 5, 2018.

  1. cgeye

    cgeye

    Joined:
    Mar 5, 2014
    Posts:
    76
    Quite a handy feature in principle. Adjusts pixel colour from black to white based on estimated light level entering the camera aperture....Except i can't get it to work in preview 2!. Model looks as bright in the dark as it does in daylight conditions. Anybody else experiencing this?