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AR Cloud Anchors in 2018 with ARFoundation

Discussion in 'AR' started by DigitalBeach, Jul 12, 2018.

  1. DigitalBeach

    DigitalBeach

    Joined:
    Jan 17, 2015
    Posts:
    37
    I want to use AR Cloud Anchors on both Android and iOS. Prior to 2018 I could use the ARCore examples based on the Google docs:

    https://developers.google.com/ar/develop/unity/quickstart-android

    That required installing ARKit/Core individually via specific libraries.

    In 2018 it now loads in ARKit/Core via packages and uses the new ARFoundation stuff.
    https://blogs.unity3d.com/2018/06/15/multi-platform-handheld-ar-in-2018-part-1/

    I would like the camera and normal AR mode to use the ARFoundation for a unified setup if possible but still allow the AR Cloud Anchor functionality.

    How is that done in 2018?
     
  2. jimmya

    jimmya

    Joined:
    Nov 15, 2016
    Posts:
    793
    See https://forum.unity.com/threads/arfoundation-cloud-anchors.538793/#post-3560818