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Question AR Build Question: Unity & TouchDesigner combined build?

Discussion in 'AR' started by lunchthf, Apr 2, 2021.

  1. lunchthf

    lunchthf

    Joined:
    Mar 6, 2021
    Posts:
    9
    Hi,

    I've to produce a Unity build with basic interactive AR functionality. I'm relatively new Unity

    Has anybody here experience using TouchDesigner in conjunction with Unity? Are there any options for a build that would combine functionality from both applications?

    My idea is to send dynamic motion-based textures from TouchDesigner to Unity via Syphon, and use Unity and ARKit to render these in the environment with AR.

    Is this even a possibility to combine the functionalities I want to use from these applications into a standalone build?

    My apologies if this seems a naive question.

    I have managed to exchange textures from Unity to TD and vice versa as per this tutorial (I used Syphon instead of Spout)

    TIA
     
  2. lunchthf

    lunchthf

    Joined:
    Mar 6, 2021
    Posts:
    9
    Bumping this