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Apps built with 2018.1.0b4 crashes on start when deployed to HoloLens

Discussion in 'VR' started by StephenHodgson-Valorem, Jan 30, 2018.

  1. StephenHodgson-Valorem

    StephenHodgson-Valorem

    Joined:
    Mar 8, 2017
    Posts:
    148
    With just black scene with a main camera and directional light, the built player always crashes on start.

    Bug Report 995030

    -Create a new project.
    -Switch build platform to Windows Universal.
    -Go to the player settings and enable XR and add the Windows Mixed Reality SDK
    -Switch the scripting backend from IL2CPP to DotNet
    -Build empty scene with just a main camera and directional light.
    -Build and deploy to HoloLens and attach VS debugger.
    -View and save output log.

     
    Last edited: Jan 30, 2018
  2. Unity_Wesley

    Unity_Wesley

    Unity Technologies

    Joined:
    Sep 17, 2015
    Posts:
    558
    Hello

    Can you file a bug with all of the information and repro steps please?
     
  3. StephenHodgson-Valorem

    StephenHodgson-Valorem

    Joined:
    Mar 8, 2017
    Posts:
    148
    See above.
     
  4. JasonCostanza

    JasonCostanza

    Unity Technologies

    Joined:
    May 23, 2017
    Posts:
    404