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Approval system?

Discussion in 'Editor & General Support' started by varun3, Aug 3, 2015.

  1. varun3

    varun3

    Joined:
    Dec 19, 2014
    Posts:
    19
    I am asking this question out of sheer curiosity.
    How can one add an approval bar in a game using playmaker?
    By approval bar I mean
    For example the player is doing a mission for a NPC and he successfully completes it he will get approval and if he leaves the mission in the middle or doesn't do mission a for a amount of time he will lose approval and if the approval bar increases to a certain amount NPCs will help the player in certain task and if it decreases to a limit NPCs will start to attack the player.
    Thanks in advance!!!
     
  2. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,386
  3. varun3

    varun3

    Joined:
    Dec 19, 2014
    Posts:
    19
    Pretty much like that. But how do you do it yourself using playmaker. I just want to know how it works. And not individual relationships but in a more general way. Something like a collective approval bar.