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Applying reflectivity to a material or mesh

Discussion in 'Getting Started' started by TeddyGad, Sep 22, 2017.

  1. TeddyGad

    TeddyGad

    Joined:
    Sep 12, 2017
    Posts:
    74
    I want to make the mirrors, metal, and granite on the wall reflective, and when I inserted a reflective probe, it only brightened the scene. I've turned off reflectivity on all materials I don't want to be reflective, but the mirrors and metal show no reflections. The probe has the default settings. I looked at similar threads without results. So whats the best method for making either certain materials or objects reflect the surroundings?
    Thank you
     
  2. TeddyGad

    TeddyGad

    Joined:
    Sep 12, 2017
    Posts:
    74
    Here's an attachment of the scene in question
     

    Attached Files:

  3. TeddyGad

    TeddyGad

    Joined:
    Sep 12, 2017
    Posts:
    74
    OK, I've figured out that the probe needs to be a child of the reflective objects, and I've gotten them to be reflective. But the scale of the reflection is too large, so is it possible to reduce the size?
     

    Attached Files: