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Applying humanoid animation on any model

Discussion in 'Animation' started by Shenk, Sep 21, 2015.

  1. Shenk

    Shenk

    Joined:
    Sep 21, 2015
    Posts:
    1
    Hello,

    I used the Ethan model in the standard assets to create an animation and it works well. Ethan was by default rigged with animation type humanoid.

    Now, when I try to activate this animation on my other humanoid model, it for some reason does not work. The model simply takes a fetal pose when the state with this animation is transitioned to. Other locomotion animations, however, do work for this model.

    Can anyone explain to me what I might have missed or done wrong?

    Thank you.
     
  2. uberalles

    uberalles

    Joined:
    Jun 29, 2013
    Posts:
    46
    Just a thought but did you make sure to set rigging to humanoid in the model's inspector for that particular animation clip?
     
    theANMATOR2b likes this.