Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question Applying a LUT on quest pro color passthrough

Discussion in 'VR' started by TRAGEM, Sep 13, 2023.

  1. TRAGEM

    TRAGEM

    Joined:
    Aug 2, 2023
    Posts:
    2
    Working on a mixed reality experience at the moment and I'm trying to get a color LUT on the OVR layer to edit the mood of the color passthrough on quest pro.

    I've made several different LUT's trying a range of different compression and build settings using meta's documentation.

    https://developer.oculus.com/documentation/unity/unity-passthrough-creating-color-luts/

    https://developer.oculus.com/documentation/unity/unity-passthrough-neutral-color-luts/

    upload_2023-9-14_8-4-6.png

    Haven't been able to see the effect of the LUT come through on the color passthrough.

    Understand it's an experimental feature so maybe a little bit untested but curious if anyone has had success in making them work ?? Is there a simple step / setting I'm missing?

    A LUT I've tried testing
    upload_2023-9-14_8-8-26.png

    Compression Settings
    upload_2023-9-14_8-9-44.png

    Details
    Unity 2022.3.5f1
    Graphics - Vulkan
    Color Gamut - sRGB

    Cheers
     
  2. TRAGEM

    TRAGEM

    Joined:
    Aug 2, 2023
    Posts:
    2
    If anyone runs into same issue update oculus SDK on version 188+ seems to work fine now