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Apply depth buffer to isometric pixel arts.

Discussion in 'General Graphics' started by naoki8140, Jul 17, 2019.

  1. naoki8140

    naoki8140

    Joined:
    Jul 17, 2019
    Posts:
    2
    Hello.
    I have made some codes which applies depth buffer to pixel arts and enables proper z-ordering and co-existence with other 3D meshes. Of course they are drawn as pixel perfect.

    withTerrain.jpg
     
  2. naoki8140

    naoki8140

    Joined:
    Jul 17, 2019
    Posts:
    2
    Here is my repository. Please have a look.
    github.com/ShinodaNaoki/isometricPixelarts
     
    Zyblade likes this.