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Apply AR Video Texture to Face Mesh

Discussion in 'AR' started by kriss683, Apr 20, 2019.

  1. kriss683

    kriss683

    Joined:
    Apr 14, 2019
    Posts:
    1
    Hi all,

    Is it possible to get the AR Video Texture and apply it to a face mesh using either using ARFoundation or ARKit?

    I'm looking for functionality described in Apple's SDK documentation under "Map Camera Video onto 3D Face Geometry": https://developer.apple.com/documentation/arkit/creating_face-based_ar_experiences

    I'd like to map live video to the face mesh so the user's face blocks (occludes) 3D models in the scene. For example, if a user is wearing a helmet and turns his/her head, the user's face should appear in front of the far side of the helmet and block visibility to the far side of the helmet.

    Thanks!
     
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  2. panlon

    panlon

    Joined:
    Jul 21, 2020
    Posts:
    2
    Do you resolve this problem? I have the same question