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Apply AR Video Texture to Face Mesh

Discussion in 'AR' started by kriss683, Apr 20, 2019.

  1. kriss683

    kriss683

    Joined:
    Apr 14, 2019
    Posts:
    1
    Hi all,

    Is it possible to get the AR Video Texture and apply it to a face mesh using either using ARFoundation or ARKit?

    I'm looking for functionality described in Apple's SDK documentation under "Map Camera Video onto 3D Face Geometry": https://developer.apple.com/documentation/arkit/creating_face-based_ar_experiences

    I'd like to map live video to the face mesh so the user's face blocks (occludes) 3D models in the scene. For example, if a user is wearing a helmet and turns his/her head, the user's face should appear in front of the far side of the helmet and block visibility to the far side of the helmet.

    Thanks!
     
  2. panlon

    panlon

    Joined:
    Jul 21, 2020
    Posts:
    2
    Do you resolve this problem? I have the same question
     
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