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apply an animation to the mesh

Discussion in 'Editor & General Support' started by iacoposk8, Jul 27, 2013.

  1. iacoposk8

    iacoposk8

    Joined:
    Jul 27, 2013
    Posts:
    14
    Hello everyone! Want to create a game where there are more people who can walk.
    what is the best way to proceed if for example I want to import 10 characters?
    1) import 10 .Dae file containing both the mesh that animation for walking?
    2) import 10 .Dae file containing the mesh and an .fbx file that contains the animation for walking which will then be applied to all mesh?

    if the best solution is 2, how can I apply an animation (.fbx) to a mesh? (which I have already verified the compatibility with daz studio)

    thanks :)