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Application.Shutdown.CleanupMono infinite loop

Discussion in 'Editor & General Support' started by RakNet, Aug 6, 2021.

  1. RakNet

    RakNet

    Joined:
    Oct 9, 2013
    Posts:
    315
    upload_2021-8-6_16-5-51.png


    Last lines in editor.log

    [00:00:03] Enlighten: Builtin Sky manager started.
    [00:00:04] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.32s wallclock)
    [LAYOUT] About to save layout E:\Work\EmpireOfEmber\Client\Library/CurrentLayout-default.dwlt
    [LAYOUT] About to save layout C:/Users/Kevin Jenkins/AppData/Roaming/Unity/Editor-5.x/Preferences\Layouts\default\LastLayout.dwlt
    AcceleratorClientConnectionCallback - disconnected - :0
    Cleanup mono
     
  2. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    Did you report this bug to Unity and if so, is there a case number?
     
    Alex-Thibodeau likes this.
  3. Sake906

    Sake906

    Joined:
    Mar 27, 2014
    Posts:
    45
    Years later, this still is a thing in 2022.1.11f1

    Finally did the dreadful move from Unity 5 to first 2021, then 2022 and I'm honestly regretting it. This error persists (among dozens of many nonsensical ones all related to the bloatware this engine received since then.)

    I don't even do a thing in the project, no error comes up in the console: save and close and this infinite loop of "cleanup" comes up every time.

    What happened to this engine...
     
    muttsang and reilly472 like this.
  4. Alex-Thibodeau

    Alex-Thibodeau

    Unity Technologies

    Joined:
    Apr 18, 2013
    Posts:
    27
    Unfortunately the best way to investigate these hangs is to look at the dump files. If you have a bug report with a dump file included I will be happy to take a look.