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Application.LoadLevel Problem

Discussion in 'Unity Ads & User Acquisition' started by Nyro, Jan 21, 2015.

  1. Nyro

    Nyro

    Joined:
    Aug 23, 2013
    Posts:
    21
    Hi guys, I started using the UnityAds recently on Android and noticed that it requires the "Split Application Binary" option activated. The size of my APK is less the 50Mb. My problem is that the Application.LoadLevel doest work. Do you guys know why, and how can i fix this?
     
  2. unity-nikkolai

    unity-nikkolai

    Joined:
    Sep 18, 2014
    Posts:
    540
    Can you post a copy of your code to review? Could be an issue with how you're using the method.
     
  3. Nyro

    Nyro

    Joined:
    Aug 23, 2013
    Posts:
    21
    Found out that i just needed to send the .obb file as an extension of the .apk to the play store
     
    unity-nikkolai likes this.