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Bug Application display glitch on old Android devices ( 2022.3.6f1.)

Discussion in 'Android' started by Jinger-Li, Sep 8, 2023.

  1. Jinger-Li

    Jinger-Li

    Joined:
    Oct 5, 2013
    Posts:
    2
    Hi, everyone, we just changed our Unity version from 2020 to 2022.3.6f1, after the upgrade, our build for older android devices encountered severe display glitch. Given in the screen shots.

    It seems the scene is only rendered the right up corner part then repeating itself to fill the screen.

    For more details, we are using URP camera stacking to render a 3D scene plus menu UIs.

    Devices encountered the issue:
    Galaxy tab A (GPU: Adreno 306)
    TE508HAW (NEC) (GPU: Adreno 308)
    huawei MatePad T (GPU: Mali-G51 MP4)
     

    Attached Files:

  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,362
    Does this only happen with camera stacking?
    Did you remove Vulkan from the graphics APIs?
    Did you check logs using logcat?
     
  3. Jinger-Li

    Jinger-Li

    Joined:
    Oct 5, 2013
    Posts:
    2
    Thanks for the replying,
    We haven't tried that out without camera stacking yet, but thanks for point out, we are going to try that out.
    Yes, we are using OpenGL ES 3.0 only in player settings.
    I don't see any strange issue in logcat, other parts of the game is still working but got issues with rendering.