Hello, I have had create my own Visual Studio DLL (dotNet 4.6). I need some config parameter. Normally I place this config parameters / config section at the related exe config file (app.config) of the current process. Currently I'm a bit frustrated. Where can I place this thinks when I use Unity. Thanks a lot, Christian
Depending on which target Platform you use you can still place it next to the *.exe and read it with System.IO for example. Otherwise the StreamingAssets folder is a good place. Or you make a ScriptableObject inside Unity, but this then is only editable in Unity before you Build.