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Apple App Clips

Discussion in 'Project Tiny' started by Markusn, Jun 24, 2020.

  1. Markusn

    Markusn

    Joined:
    Jul 15, 2012
    Posts:
    22
    I'm pretty sure I'm not the only one seeing the WWDC keynote portion about App Clips and thinking "10MB size limit? That kicks all Unity apps out right there. Wait. Maybe that could be another interesting target for Tiny!!"

    Not that you don't have enough on your plate but when we get closer to this new reality, consider letting us know if this is a use case you see in your camp.

    Thanks for all the good work so far!
     
    Blarp and samuelmorais like this.
  2. brunocoimbra

    brunocoimbra

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    Sep 2, 2015
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    AFAIK Tiny is aimed towards both Web and Mobile development, so I don't see why not include App Clips in there (similar to playable ads and facebook instant games)
     
  3. Skjalg

    Skjalg

    Joined:
    May 25, 2009
    Posts:
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    Yeah I agree, this seems like a perfect fit for it
     
  4. Jelmer123

    Jelmer123

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    Feb 11, 2019
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    Is it possible today to make an iOS app < 10MB with Unity (perhaps using Tiny)?

    Alternatively: could you make a "native" iOS app (just Xcode) that is under 10MB and then download the Unity part as a plugin afterwards or something?
     
  5. brunocoimbra

    brunocoimbra

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    While not sure about Tiny on iOS (never tried, I only used for web so far), the later is surely possible: https://forum.unity.com/threads/using-unity-as-a-library-in-native-ios-android-apps.685195/
     
  6. Jelmer123

    Jelmer123

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    Feb 11, 2019
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    Hmm I did a very quick test, but no success. I'm not too familiar with XCode, but I managed to add a new target for app clips to a Unity-generated Xcode project. But that app clip seems to be completely separate from the Unity App (and was just empty).
    I'm not sure how to add Unity content to an app clip target? Or how to convert a Unity app to an app clip?
     
    Blarp likes this.
  7. In2Play

    In2Play

    Joined:
    Apr 25, 2016
    Posts:
    66
    I'm interested in this too.
     
  8. OLGV

    OLGV

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    Oct 4, 2012
    Posts:
    57
    Gamified App Clips ?!?! - sounds cool to me.
    But indeed, probably Tiny is the way to go with that.
     
  9. Skjalg

    Skjalg

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    May 25, 2009
    Posts:
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    Yeah I would love it if someone with deep knowledge about unity tiny took a look at this
     
  10. unity_WHU2VAI6_H7PFg

    unity_WHU2VAI6_H7PFg

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    Nov 19, 2019
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    Would like to know this as well.
     
  11. liamwalsh

    liamwalsh

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    Jun 28, 2018
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    On iOS you can't download and run code at runtime - so you wouldn't be able to use Unity as a library and download it at runtime - the exception to this would be web based applications - you could download a webgl unity project inside of an app clip experience - ( on iOS you can make a decent game under 10MB by using SceneKit and SpriteKit, they're both *ok* and have acceptable visual tools inside of Xcode)
     
  12. Ayoub_Gharbi

    Ayoub_Gharbi

    Joined:
    Jan 5, 2021
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    Any update on how to approach building App Clips with Unity?
     
    Wander1288, Jelmer123 and firstuser like this.
  13. Jelmer123

    Jelmer123

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    Feb 11, 2019
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    True but would'nt you kind of make two version of the game, one as an app clip (super small) and one normal one? Apple will load the normal one on user request?
     
    Ayoub_Gharbi likes this.
  14. unity_WHU2VAI6_H7PFg

    unity_WHU2VAI6_H7PFg

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    Nov 19, 2019
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    Has anyone come across any documentation/tutorials on creating App Clips with Unity, assuming the app size is <10MB?

    There's plenty of documentation for making Instant Apps with Google Play Instant, but is there similar tools/documentation for App Clips?
     
  15. Wander1288

    Wander1288

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    Oct 23, 2020
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    Hey, did you manage to solve the problem or find something useful about the Clipps App?
     
  16. vice39

    vice39

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    Nov 11, 2016
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    Seems this is not possible. Anyone disagrees?
     
  17. Suwas93

    Suwas93

    Joined:
    Feb 8, 2018
    Posts:
    62
    Any updates here on how to make App Clips leveraging Unity? Thanks
     
  18. adam_unity450

    adam_unity450

    Joined:
    Aug 3, 2020
    Posts:
    13
    Also interested in a solution for deploying an app clip built in Unity.

    Would be great if we could get a comment from a Unity developer whether this is something they are considering supporting.