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Appearance animation, first frame on final position?

Discussion in 'Animation' started by Aupuma, Jun 28, 2018.

  1. Aupuma

    Aupuma

    Joined:
    Feb 15, 2017
    Posts:
    42
    Hi, some objects of my scene have animations that have to be played at the start of the scene. These animations make the object appear smoothly on the scene, moving the object from an initial position to its final position.

    For debug and level building purposes, the objects are placed in their final positions on Edit Mode. However, when I enter on Play Mode and the scene loads, there is an initial frame where the object is on its final position, and then it plays its animation.

    Is there a way to hide that initial frame without putting the initial transforms by code?
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Not an answer to your question, an alternate idea.
    Place static objects in place of where the final animated objects end up. Place them on a separate layer so they can be hidden/unhidden easily. Then fix all the animated objects so they are not misplaced on startup.