Hi Because 64 bits requirment we decided make our game from zero(copy/paste). Because we solved the 64 bits problem and the game compilation was ok. But now is imposible that we can implement GameAnalytics and Facebook SDK. The only way is new project and the compilation goes well. But i already upload the game to google play(but not publish yet). Now, i want to forget the game i uploaded and upload the new one with the plugins. The problem is that.....is the same game. Is this posible? Thank you in advance!
Now is waiting for publication. But everything was good uploading the game to google play. Is very crazy because we want to do a soft launch with a publisher but we found all these problems with 64 bits, gameanalytics....I hope we can test the game with the publisher. Somebody told me that the only important thing for google play is the package name. So it doesnt matter about the app name.