Search Unity

App Store Sandbox is warning a consumable in-app purchase has already been bought

Discussion in 'Unity IAP' started by Gmora7, Dec 15, 2018.

  1. Gmora7

    Gmora7

    Joined:
    Apr 17, 2013
    Posts:
    12
    Hello! I'm using Codeless IAP on Unity 2018.2.13f1 In-App-Purchasing package 2.0.3 for iOS.

    I have a consumable that I am able to purchase under a sandbox test account.
    The purchase is successful and onPurchaseComplete in the IAPButton is called.

    The next time I go to repurchase the consumable it says: "App Store Sandbox is warning a consumable in-app purchase has already been bought"

    I've tried uninstalling the app and reinstalling and it still happens when i'm signed into the sandbox test account.
    Is there a way to clear this cache?

    Also, After purchasing a non-consumable it seems it breaks onPurchaseComplete for a consumable Button that had previously worked.
     

    Attached Files:

  2. Gmora7

    Gmora7

    Joined:
    Apr 17, 2013
    Posts:
    12