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App signing with a Unity debug keystore?

Discussion in 'Android' started by magglemitch, Jul 15, 2019.

  1. magglemitch

    magglemitch

    Joined:
    Dec 8, 2013
    Posts:
    106
    Hi there,

    I have a few older apps on Google Play - unfortunately they were signed with the debug keystores before being uploaded to Google Play. Which means if I created a new keystore in Unity, I wouldn't be able to upload it to Google Play as the keys wouldn't match.

    When it comes to Google Play app signing - am I now completely out-of-luck when it comes to signing these apps? I've seen tutorials where you open the Unity app in Android Studio and extract a key out of it that way using the keystore file.. but I have no idea how to do that with the simple debug keystore (while I can select it, I do not know the default passwords etc).

    Anyone have any idea? Or am I kinda screwed with these apps? Thanks!
     
    TigerHix likes this.
  2. chroust

    chroust

    Joined:
    Dec 16, 2013
    Posts:
    2
    Hi, use the default password for keystore: "android" and for Alias androiddebugkey use the same pass "android".
     
    SINAPGAMES, BudsofBuds and TigerHix like this.
  3. braker64

    braker64

    Joined:
    Mar 27, 2019
    Posts:
    2
    After getting completely confused - this saved my life :cool: Thanks!
     
    BudsofBuds and TigerHix like this.
  4. SINAPGAMES

    SINAPGAMES

    Joined:
    Jun 7, 2021
    Posts:
    2
    Saved me after
    saved me after 10 years. thanks