I’m having trouble understanding what might be causing my Quest app to fail. I have been adding things to one scene and building and testing and it is now at a point where it doesn’t load. If I put it into SideQuest and run it the screen goes black. I don’t get the UNITY splash screen and the scene never loads. My OVR Metrics tool shows this: I have started the scene with all gameobjects inactive and it still wont load or initialise. Does anybody know how I might be able to chase through the project and understand what might be causing this crash? The single scene APK is under 500MB so I would think that would be okay? Below is the metrics on the normal dashboard for comparison: Does anyone have any suggestions on how I can chase down what might be causing it to fall over now?