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[App name] keeps stopping, Help meee

Discussion in 'Package Manager' started by enadream, Mar 28, 2019.

  1. enadream

    enadream

    Joined:
    Sep 12, 2018
    Posts:
    2
    Hello guys,
    My application was working before update my unity version. I changed 2018.2.0f to 2018.3.10f
    But now not working. My phone giving that error. I tried with other devices , not working for them also



    I just have that error in unity console , this is most probably not about my app problem.


    this is the package update log;

    === Sun Mar 24 17:33:38 2019

    Packages were changed.


    Update Mode: updateDependencies

    The following packages were added:
    com.unity.collab-proxy@1.2.15
    The following packages were updated:
    com.unity.analytics from version 2.0.16 to 3.2.2
    com.unity.package-manager-ui from version 1.9.11 to 2.0.3
    com.unity.textmeshpro from version 1.2.4 to 1.3.0


    Play store removed my application with some reasons I have to update my app , please help me :(

    here is my player settings
    1.PNG 2.PNG
     

    Attached Files:

  2. okcompute_unity

    okcompute_unity

    Unity Technologies

    Joined:
    Jan 16, 2017
    Posts:
    756
  3. enadream

    enadream

    Joined:
    Sep 12, 2018
    Posts:
    2
    hi, i found that error in forum https://forum.unity.com/threads/checkforupdateperiodically-warning.604258/
    but this is most probably not about my problem. I looked logcat file, It is here , but i couldn't understand problem , Please help


    FATAL EXCEPTION: main
    Process: com.Enadream.HitToCircle, PID: 13611
    java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.Enadream.HitToCircle/com.unity3d.player.UnityPlayerNativeActivity}: java.lang.ClassNotFoundException: Didn't find class "com.unity3d.player.UnityPlayerNativeActivity" on path: DexPathList[[zip file "/data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/base.apk"],nativeLibraryDirectories=[/data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/lib/arm, /data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/base.apk!/lib/armeabi-v7a, /system/lib, /vendor/lib]]
    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2846)
    at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3051)
    at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:78)
    at android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:108)
    at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:68)
    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1811)
    at android.os.Handler.dispatchMessage(Handler.java:106)
    at android.os.Looper.loop(Looper.java:193)
    at android.app.ActivityThread.main(ActivityThread.java:6694)
    at java.lang.reflect.Method.invoke(Native Method)
    at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:493)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:858)
    Caused by: java.lang.ClassNotFoundException: Didn't find class "com.unity3d.player.UnityPlayerNativeActivity" on path: DexPathList[[zip file "/data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/base.apk"],nativeLibraryDirectories=[/data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/lib/arm, /data/app/com.Enadream.HitToCircle-M7D-Z2NDxJ5N1jWqXeQJRQ==/base.apk!/lib/armeabi-v7a, /system/lib, /vendor/lib]]
    at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:134)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:379)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
    at android.app.AppComponentFactory.instantiateActivity(AppComponentFactory.java:69)
    at android.app.Instrumentation.newActivity(Instrumentation.java:1216)
    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2834)
    ... 11 more
     
  4. okcompute_unity

    okcompute_unity

    Unity Technologies

    Joined:
    Jan 16, 2017
    Posts:
    756
    @enadream the only way to get proper help at the moment is to file a bug as I suggested. This will make sure your issue is addressed and directed to the right team.