I'm a Unity developer but today I was going to publish my first app to the Google Playstore. My app runs fine on the testing device, I have set the keystore and not checked 'developement' withing the publish settings. However, every time I try to publish it and upload the app to the playstore, I get the error: 'App is in debug mode'. I've searched hours to find this issue, updated my JDK, Android SDK and such, but nothing changes. I'm using Unity3D 5.3.0f4. Does anyone has an idea what I'm doing wrong? The keystore is set, I'm 100% sure and I also wrote down the correct password for it. But I'm clueless or maybe I forget something.