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App hangs on splash screen [Screenshot]

Discussion in 'Editor & General Support' started by Deleted, May 20, 2017.

  1. Deleted

    Deleted

    Joined:
    Dec 8, 2012
    Posts:
    16
    Hello,
    I had to install Unity after a while because App Store asked me to update my game to support iOS x64. I managed to recompile the game using Unity 5. It runs fine but I soon discovered that the main plugin I was using is not working fine anymore because of the new physics. So I built it again using Unity 4.7

    Export was fine, but compiling with XCode (latest version 8) was giving some errors. I have no physical device, so changing the SDK version on player settings to simulator made all compiler errors disappear.

    The app builds but it hangs on splash screen.

    • How do I solve this?

    • Changing device to Simulator will allow me to publish app to App Store?
    Thanks Screen Shot 2017-05-20 at 18.05.47.png
     
    Last edited: May 20, 2017
  2. Deleted

    Deleted

    Joined:
    Dec 8, 2012
    Posts:
    16
    Up. Still didn't manage to fix this.