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Bug App Crash : uid: 10520 signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0

Discussion in 'Android' started by JulyYin, Jun 28, 2021.

  1. JulyYin

    JulyYin

    Joined:
    Oct 11, 2019
    Posts:
    9
    Receive a Crash Log From FireBase, really dont know how to solve it, could someone help?

    Caused by java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    Version '2019.4.11f1 (f4a12d3fea92)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    Build fingerprint: 'HUAWEI/ELS-AN00/HWELS:10/HUAWEIELS-AN00/11.0.0.180C00:user/release-keys'
    Revision: '0'
    ABI: 'arm64'
    Timestamp: 2021-06-28 15:05:34+0800
    pid: 23095, tid: 24847, name: UnityMain >>> com.newstudios.jewelryfarm <<<
    uid: 10520
    signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    Cause: null pointer dereference
    x0 000000762c772b90 x1 00000076daf45090 x2 00000076d63cbfd4 x3 00000076db3e91d0
    x4 0000000000000000 x5 0000000000000000 x6 0000000000000000 x7 000000000000004e
    x8 0000000000000000 x9 0000000000000001 x10 0000000000000008 x11 000000762c771930
    x12 000000762c76f590 x13 000000762c770670 x14 0000000000000000 x15 00000000ffff8378
    x16 00000076d7599510 x17 00000077e0a90f20 x18 0000000000000001 x19 00000076daf45090
    x20 00000076daf450f0 x21 0000007632e96280 x22 0000007632e96280 x23 00000076d657f2d0
    x24 0000000000000000 x25 0000007614ca1490 x26 0000000000000000 x27 000000000000ea8b
    x28 0000007632e96288 x29 00000076daf45090
    sp 00000076db3e9210 lr 00000076d63ce85c pc 00000076d60e219c

    backtrace:
    #00 pc 000000000014519c /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #01 pc 0000000000431858 /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #02 pc 000000000042f244 /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #03 pc 00000000005080dc /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #04 pc 0000000000508110 /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so<truncated: 667 chars>
    at libunity.0x14519c()
    at libunity.0x431858()
    at libunity.0x42f244()
    at libunity.0x5080dc()
    at libunity.0x508110()
    at libunity.0x508348()
    at libunity.0x6428a0()
    at libunity.0x6564b8()
    at base.0xe40ec()
     
  2. JulyYin

    JulyYin

    Joined:
    Oct 11, 2019
    Posts:
    9
    use stacktrace utility the log is:
    Caused by java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    Version '2019.4.11f1 (f4a12d3fea92)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    Build fingerprint: 'HUAWEI/ELS-AN00/HWELS:10/HUAWEIELS-AN00/11.0.0.180C00:user/release-keys'
    Revision: '0'
    ABI: 'arm64'
    Timestamp: 2021-06-28 15:05:34+0800
    pid: 23095, tid: 24847, name: UnityMain >>> com.newstudios.jewelryfarm <<<
    uid: 10520
    signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    Cause: null pointer dereference
    x0 000000762c772b90 x1 00000076daf45090 x2 00000076d63cbfd4 x3 00000076db3e91d0
    x4 0000000000000000 x5 0000000000000000 x6 0000000000000000 x7 000000000000004e
    x8 0000000000000000 x9 0000000000000001 x10 0000000000000008 x11 000000762c771930
    x12 000000762c76f590 x13 000000762c770670 x14 0000000000000000 x15 00000000ffff8378
    x16 00000076d7599510 x17 00000077e0a90f20 x18 0000000000000001 x19 00000076daf45090
    x20 00000076daf450f0 x21 0000007632e96280 x22 0000007632e96280 x23 00000076d657f2d0
    x24 0000000000000000 x25 0000007614ca1490 x26 0000000000000000 x27 000000000000ea8b
    x28 0000007632e96288 x29 00000076daf45090
    sp 00000076db3e9210 lr 00000076d63ce85c pc 00000076d60e219c
    backtrace:
    #00 pc 000000000014519c (_MultiplyMatrixArrayWithBase4x4_NEON at ??:?) /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #01 pc 0000000000431858 (UnitySendMessage at ??:?) /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #02 pc 000000000042f244 (UnitySendMessage at ??:?) /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #03 pc 00000000005080dc (UnitySendMessage at ??:?) /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so (BuildId: 5af875b77787d65388e8b4620462ac03b476b83a)
    #04 pc 0000000000508110 (UnitySendMessage at ??:?) /data/app/com.newstudios.jewelryfarm-7zPBYV4o9RfIBn0rsYSefA==/lib/arm64/libunity.so<truncated: 667 chars>
    at libunity.0x14519c()
    at libunity.0x431858()
    at libunity.0x42f244()
    at libunity.0x5080dc()
    at libunity.0x508110()
    at libunity.0x508348()
    at libunity.0x6428a0()
    at libunity.0x6564b8()
    at base.0xe40ec()
     
  3. base2lab

    base2lab

    Joined:
    Dec 3, 2020
    Posts:
    1

    Hi JulyYin,

    Have you find the solution to this issue?
    I have the same issue. Been struggling for days.
     
  4. sperepel

    sperepel

    Joined:
    Jul 29, 2016
    Posts:
    17
    Same problem here:

    2021-08-27 07:44:27.380 8817-9905/? E/CRASH: #00 pc 0000000000695e7c /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    2021-08-27 07:44:27.380 8817-9905/? E/CRASH: #01 pc 00000000006804d0 /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    2021-08-27 07:44:27.380 8817-9905/? E/CRASH: #02 pc 00000000006968ec /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    2021-08-27 07:44:27.380 8817-9905/? E/CRASH: #03 pc 0000000000698700 /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    2021-08-27 07:44:27.476 8817-9905/? E/AndroidRuntime: FATAL EXCEPTION: UnityMain
    Process: com.sys2018.dealoffortune, PID: 8817
    java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    Version '2020.3.4f1 (0abb6314276a)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    Build fingerprint: 'samsung/p3qsqw/p3q:11/RP1A.200720.012/G998USQU4AUGE:user/release-keys'
    Revision: '18'
    ABI: 'arm64'
    Timestamp: 2021-08-27 07:44:27-0500
    pid: 8817, tid: 9905, name: UnityMain >>> com.sys2018.dealoffortune <<<
    uid: 10341
    signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    Cause: null pointer dereference
    x0 0000000000000000 x1 0000000000000000 x2 0000000000010006 x3 0000007a705ad630
    x4 0000007899164f90 x5 00000078fdfc928e x6 3332333830373537 x7 3733363535303036
    x8 0000007899166288 x9 0000000000000001 x10 0000000000000000 x11 0000007900571000
    x12 0000000000000000 x13 000000000000ff00 x14 000000007ffbffff x15 0000000000000012
    x16 0000007880ecfa38 x17 0000007bf39f9a2c x18 00000078980b8000 x19 00000077e0fc1778
    x20 00000077e0fc1770 x21 0000000000000000 x22 0000000000000001 x23 0000000000000003
    x24 0000000000000003 x25 00000077e0fc17e8 x26 0000000000000000 x27 0000000000000000
    x28 0000000000000000 x29 0000000000000001
    sp 00000078991653a0 lr 000000787fe61e7c pc 000000787fe61e7c

    backtrace:
    #00 pc 0000000000695e7c /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    #01 pc 00000000006804d0 /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    #02 pc 00000000006968ec /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    #03 pc 0000000000698700 /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/lib/arm64/libunity.so (BuildId: e5a72a52cd0c6cd5b7f06961189a0314781051c4)
    #04 pc 0000000000063364 /data/app/~~lmbHGXVcX4Yvc9tFr5Lqqg==/com.sys2018.dealoffortune-z-PwmSlxLXAAocZZJH3rmg==/oat/arm64/base.odex

    at libunity.0x695e7c(Native Method)
    at libunity.0x6804d0(Native Method)
    at libunity.0x6968ec(Native Method)
    at libunity.0x698700(Native Method)
    at base.0x63364(Native Method)
     
  5. vishalkumaryadav

    vishalkumaryadav

    Joined:
    Nov 27, 2021
    Posts:
    1
    I Have a Also a Issue
     

    Attached Files:

  6. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
  7. vuquangdai23

    vuquangdai23

    Joined:
    Jan 27, 2021
    Posts:
    3
    We have the same issue with stack trace, @Tomas1856

    Code (CSharp):
    1. Fatal Exception: java.lang.Error: FATAL EXCEPTION [UnityMain]
    2. Unity version     : 2019.4.38f1
    3. Device model: VISUAL-LAND Elite10QH
    4. Device fingerprint: VISUAL-LAND/Elite10QH/Elite10QH:11/RP1A.200720.011/1634896950:user/release-keys
    5.  
    Code (CSharp):
    1. Caused by java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    2. Version '2019.4.38f1 (fdbb7325fa47)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
    3. Build fingerprint: 'VISUAL-LAND/Elite10QH/Elite10QH:11/RP1A.200720.011/1634896950:user/release-keys'
    4. Revision: '0'
    5. ABI: 'arm'
    6. Timestamp: 2022-08-03 20:28:58-0400
    7. pid: 2317, tid: 2535, name: UnityMain  >>> com.xxx.xxx.xxx <<<
    8. uid: 10145
    9. signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    10. Cause: null pointer dereference
    11.     r0  00000000  r1  00000008  r2  00041418  r3  0000000d
    12.     r4  05c1d720  r5  70691be9  r6  00000000  r7  65c49030
    13.     r8  030a9cc8  r9  030a9cc8  r10 00000000  r11 80395608
    14.     ip  803955e8  sp  803955f0  lr  70686dd8  pc  6b581f84
    15.  
    16. backtrace:
    17.       #00 pc 00a1df84  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    18.       #01 pc 030a79d4  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    19.       #02 pc 028f5fdc  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    20.       #03 pc 028f525c  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    21.       #04 pc 0227be00  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    22.       #05 pc 0227bb0c  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    23.       #06 pc 01d796fc  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    24.       #07 pc 01ee1790  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    25.       #08 pc 035e11c4  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    26.       #09 pc 02c6fcc0  /data/app/~~vrbQ0DD_OK-c6nbPZJILcg==/com.xxx.xxx.xxx-oKu2qLK03h8w_8IFa0zEtw==/base.apk
    27.       #10 pc 035e15bc  /data/app/~~vrbQ0DD_OK-c6nb<truncated: 8391 chars>
    28.        at base.0xa1df84()
    29.        at base.0x30a79d4()
    30.        at base.0x28f5fdc()
    31.        at base.0x28f525c()
    32.        at base.0x227be00()
    33.        at base.0x227bb0c()
    34.        at base.0x1d796fc()
    35.        at base.0x1ee1790()
    36.        at base.0x35e11c4()
    37.        at base.0x2c6fcc0()
    38.        at base.0x35e15bc()
    39.        at base.0x35e30bc()
    40.        at base.0x2c70034()
    41.        at base.0x35e34f0()
    42.        at base.0x35e1fe8()
    43.        at base.0x1da8584()
    44.        at base.0x35e24cc()
    45.        at base.0x35e21ac()
    46.        at base.0x1da8584()
    47.        at base.0x35e24cc()
    48.        at base.0x35e09ac()
    49.        at base.0x1da8124()
    50.        at base.0x35e0ccc()
    51.        at base.0x35e1adc()
    52.        at base.0x190a8cc()
    53.        at base.0x190b8cc()
    54.        at base.0x190b744()
    55.        at base.0x2d85d1c()
    56.        at base.0x1433b7c()
    57.        at base.0x190a8cc()
    58.        at base.0x15edc5c()
    59.        at base.0x15ef80c()
     
  8. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    I think 2019 no longer accepts any fixes, you might want to update to newer Unity LTS version.
     
  9. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    Our rankings and downloads have dropped drastically because of this bug.
    It is occuring in our builds with both 2020.3.33f1 and 2020.3.34f versions.
    There are also a lot of crashes and anrs related to Mobile Notifications.
    All the versions we released in July-August are crashing...

    Resolved log with stacktrace tool:

    Code (CSharp):
    1. Exception java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    2. Version '2020.3.34f1 (9a4c9c70452b)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
    3. Build fingerprint: 'HONOR/JAT-L21RU/HWJAT-M:9/HONORJAT-LX1/9.1.0.351C10:user/release-keys'
    4. Revision: '0'
    5. ABI: 'arm'
    6. Timestamp: 2022-08-02 14:09:18+0600
    7. pid: 17117, tid: 17191, name: UnityMain  >>> com.vo.proj <<<
    8. uid: 10331
    9. signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    10. Cause: null pointer dereference
    11.     r0  00000000  r1  00000000  r2  00000001  r3  00000000
    12.     r4  ca911968  r5  00000000  r6  c9ef47b0  r7  cfeeb108
    13.     r8  ca911968  r9  ca90f680  r10 cfeeb108  r11 cfeebbac
    14.     ip  cf3963ec  sp  cfeeb0b8  lr  ce9de8cc  pc  f1322dac
    15. backtrace:
    16.       #00 pc 0001adac (libc.so not found)  /system/lib/libc.so (strlen+72) (BuildId: c2d14344dbe93a34465f8b7e5f98b41f)
    17.       #01 pc 002988c8 (VFXSpawnerSystem::Init() at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    18.       #02 pc 00298568 (dynamic_array<std::__ndk1::pair<ShaderLab::FastPropertyName, int>, 0ul>::clear_dealloc() at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    19.       #03 pc 002860d4 (void VFXPropertySheetSerializedBase<VFXFieldEntryExposed>::Transfer<SafeBinaryRead>(SafeBinaryRead&) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    20.       #04 pc 002854a0 (void AnimationCurveTpl<float>::Transfer<GenerateTypeTreeTransfer>(GenerateTypeTreeTransfer&) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    21.       #05 pc 0069eb13 (jni::ProxyGenerator<jni::GlobalRefAllocator, android::view::View_OnLayoutChangeListener>::__ProxyObject() const at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    22.       #06 pc 00415018 (SortedHashArray<LightData, DefaultHashFunctor<LightData> >::remove(Hash128 const*, unsigned long) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    23.       #07 pc 004152b0 (EnqueueEnlightenLight(Hash128 const&, EnlightenLightData const&, Enlighten::IUpdateManager*) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    24.       #08 pc 002611b3 (UI::ScheduleUIJobsForInstructions(UI::Batches&, unsigned int, UI::UIInstruction const*, unsigned int, unsigned int, UI::CanvasJobData*) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    25.       #09 pc 002521ef (SpriteShapeRenderer::IntegrateTextureData(SpriteShapeRenderData*, dynamic_array<unsigned int, 0ul>*, bool) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    26.       #10 pc 00252d3d (SpriteShapeUtility::Generate(Mesh*, SpriteShapeParameters&, dynamic_array<ShapeControlPoint, 0ul> const&, dynamic_array<SpriteShapeMetaData, 0ul> const&, dynamic_array<AngleRangeInfo, 0ul> const&, dynamic_array<PPtr<Sprite>, 0ul> const&, dynamic_array<PPtr<Sprite>, 0ul> const&, ScriptingExceptionPtr*) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    27.       #11 pc 002626cd (UI::UIGeometryJob(UI::UIGeometryJobData*) at ??:?)  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/lib/arm/libunity.so (BuildId: 62cb82975a71ac8b4fde1a8341799e85b4951a85)
    28.       #12 pc 000760fb  /data/app/com.vo.proj-xA6iN4wOC38X6fq_zRV98Q==/oat/arm/base.odex
    29. at libc.strlen(strlen:72)
    30.   at libunity
    31.   at libunity
    32.   at libunity
    33.   at libunity
    34.   at libunity
    35.   at libunity
    36.   at libunity
    37.   at libunity
    38.   at libunity
    39.   at libunity
    40.   at libunity
    41.   at base
    42.  
     
    Last edited: Aug 8, 2022
  10. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    The stacktrace looks incorrect, you probably used incorrect symbol file.
     
  11. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
  12. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
  13. happyhedgehogstudio

    happyhedgehogstudio

    Joined:
    Aug 4, 2021
    Posts:
    5
    @Tomas1856 Hey Tomas we are having an issue with our game as well. Does this stack trace look correct? Can't seem to identify the issue here:

    Code (CSharp):
    1. java.lang.Error: FATAL EXCEPTION [main]
    2. Unity version     : 2021.2.13f1
    3. Device model      : Xiaomi Redmi S2
    4. Device fingerprint: xiaomi/ysl/ysl:8.1.0/OPM1.171019.011/V10.3.1.0.OEFMIXM:user/release-keys
    5. Build Type        : Release
    6. Scripting Backend : IL2CPP
    7. ABI               : armeabi-v7a
    8. Strip Engine Code : true
    9. Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    10. Version '2021.2.13f1 (90b6766da538)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
    11. Build fingerprint: 'xiaomi/ysl/ysl:8.1.0/OPM1.171019.011/V10.3.1.0.OEFMIXM:user/release-keys'
    12. Revision: '0'
    13. ABI: 'arm'
    14. Timestamp: 2022-08-08 21:43:53+0500
    15. pid: 9984, tid: 10062, name: UnityGfxDeviceW  >>> com.HappyHedgehog.IdleBounceHeroes <<<
    16. uid: 11015
    17. signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x60
    18. Cause: null pointer dereference
    19.     r0  00000048  r1  00000000  r2  00000008  r3  40000000
    20.     r4  89aeb010  r5  01900100  r6  00000002  r7  80cd85a0
    21.     r8  00000001  r9  00000000  r10 00000000  r11 89ad59d8
    22.     ip  a4fa3d5c  sp  70937500  lr  84c632d8  pc  84c632d8
    23. backtrace:
    24.       #00 pc 008222d8 (vk::ScratchBuffer::PoolEntry::PoolEntry(vk::BufferManager&, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, bool) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    25.       #01 pc 00820ea8 (vk::ScratchBuffer::GetPool(unsigned int) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    26.       #02 pc 00821e50 (vk::ScratchBuffer::ReserveImpl(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    27.       #03 pc 00821a28 (vk::ScratchBuffer::Reserve(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    28.       #04 pc 00883a68 (vk::ImageManager::AllocateTextureUploadBuffer(vk::CommandBuffer*, vk::ScratchBuffer*, vk::Image*, vk::ImageData const&, VkExtent3D const&, GraphicsFormat, int, dynamic_array<VkBufferImageCopy, 0u>&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    29.       #05 pc 0082af80 (GfxDeviceVK::AcquireTexture2DUploadMemory(TextureCreateData&, TextureUploadMemory*&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    30.       #06 pc 0020f8c5 (AsyncTextureProcessingCompleteCallback(GfxDevice&, AsyncUploadCallbackInfo const&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    31.       #07 pc 0022fd79 (AsyncUploadManager::AsyncResourceUpload(GfxDevice&, int, AsyncUploadManagerSettings const&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    32.       #08 pc 00982991 (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    33.       #09 pc 0098405f (GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    34.       #10 pc 0097d787 (GfxDeviceWorker::RunGfxDeviceWorker(void*) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    35.       #11 pc 002f1637 (Thread::RunThreadWrapper(void*) at ??:?)  /data/app/com.HappyHedgehog.IdleBounceHeroes-t14ty7Sd0QeDYUMCHw3tWQ==/lib/arm/libunity.so (BuildId: 51ba326ea7bdc896e60f30061394eaaff3f4533a)
    36.       #12 pc 00047a1f (libc.so not found)  /system/lib/libc.so (__pthread_start(void*)+22) (BuildId: 455f9e023a86fc21ca8f19f464f56db2)
    37.       #13 pc 0001b31d (libc.so not found)  /system/lib/libc.so (__start_thread+32) (BuildId: 455f9e023a86fc21ca8f19f464f56db2)
    38.     at libunity.0x8222d8 (vk::ScratchBuffer::PoolEntry::PoolEntry(vk::BufferManager&, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, bool) at ??:?)(Native Method)
    39.     at libunity.0x820ea8 (vk::ScratchBuffer::GetPool(unsigned int) at ??:?)(Native Method)
    40.     at libunity.0x821e50 (vk::ScratchBuffer::ReserveImpl(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&) at ??:?)(Native Method)
    41.     at libunity.0x821a28 (vk::ScratchBuffer::Reserve(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&) at ??:?)(Native Method)
    42.     at libunity.0x883a68 (vk::ImageManager::AllocateTextureUploadBuffer(vk::CommandBuffer*, vk::ScratchBuffer*, vk::Image*, vk::ImageData const&, VkExtent3D const&, GraphicsFormat, int, dynamic_array<VkBufferImageCopy, 0u>&) at ??:?)(Native Method)
    43.     at libunity.0x82af80 (GfxDeviceVK::AcquireTexture2DUploadMemory(TextureCreateData&, TextureUploadMemory*&) at ??:?)(Native Method)
    44.     at libunity.0x20f8c5 (AsyncTextureProcessingCompleteCallback(GfxDevice&, AsyncUploadCallbackInfo const&) at ??:?)(Native Method)
    45.     at libunity.0x22fd79 (AsyncUploadManager::AsyncResourceUpload(GfxDevice&, int, AsyncUploadManagerSettings const&) at ??:?)(Native Method)
    46.     at libunity.0x982991 (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) at ??:?)(Native Method)
    47.     at libunity.0x98405f (GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) at ??:?)(Native Method)
    48.     at libunity.0x97d787 (GfxDeviceWorker::RunGfxDeviceWorker(void*) at ??:?)(Native Method)
    49.     at libunity.0x2f1637 (Thread::RunThreadWrapper(void*) at ??:?)(Native Method)
    50.     at libc.__pthread_start(void*)(__pthread_start:22)
    51.     at libc.__start_thread(__start_thread:32)
    52.  
     
  14. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    The stacktrace looks correct, you can reproduce the issue, please report a bug. Alternatively try updating to latest 2021 LTS, seems like you're still on 2021.2 which was technical release.
     
  15. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    Hi @Tomas1856

    Does this stack trace look correct? Why might the app be crashing?

    Code (CSharp):
    1.  
    2. Exception java.lang.Error: FATAL EXCEPTION [UnityMain]
    3. Unity version     : 2020.3.33f1
    4. Device model      : SHARP SHV42
    5. Device fingerprint: KDDI/LYV_jp_kdi/LYV:10/S8180/03.00.08:user/release-keys
    6. Build Type        : Release
    7. Scripting Backend : IL2CPP
    8. ABI               : arm64-v8a
    9. Strip Engine Code : true
    10. Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    11. Version '2020.3.33f1 (915a7af8b0d5)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    12. Build fingerprint: 'KDDI/LYV_jp_kdi/LYV:10/S8180/03.00.08:user/release-keys'
    13. Revision: '0'
    14. ABI: 'arm64'
    15. Timestamp: 2022-08-08 04:21:39+0900
    16. pid: 29025, tid: 29057, name: UnityMain  >>> com.xxx.xxx <<<
    17. uid: 10485
    18. signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    19. Cause: null pointer dereference
    20.     x0  0000000000000000  x1  0000000000000000  x2  000000000000000a  x3  ffffffffffffffff
    21.     x4  0000000000000000  x5  0000007dd86071bd  x6  0000000000000030  x7  0000000000000030
    22.     x8  0101010101010101  x9  26ae3236e02cfea1  x10 0000000000000001  x11 000000000000000a
    23.     x12 8000000000000000  x13 0000000000000030  x14 0000000000000005  x15 ffffffffffffffff
    24.     x16 0000007dd63fb018  x17 0000007ec6d2ba60  x18 000000007c5ec72c  x19 0000007dd86072c0
    25.     x20 0000000000000000  x21 0000007d501c1010  x22 0000000000000002  x23 0000000000000001
    26.     x24 0000007dd8607f50  x25 0000007dd860a020  x26 0000007dd860a020  x27 0000007dd8607a00
    27.     x28 0000000000000000  x29 0000007dd8608960
    28.     sp  0000007dd8607240  lr  0000007dd57d4404  pc  0000007ec6d2ba70
    29. backtrace:
    30.       #00 pc 000000000007fa70 (libc.so not found)  /apex/com.android.runtime/lib64/bionic/libc.so (strlen+16) (BuildId: 1117d4f4b6b62c7169a59a2467a01064)
    31.       #01 pc 00000000003b2400 (std::__ndk1::unordered_map<unsigned long, unwindstack::DwarfEhFrameWithHdr<unsigned int>::FdeInfo, std::__ndk1::hash<unsigned long>, std::__ndk1::equal_to<unsigned long>, std::__ndk1::allocator<std::__ndk1::pair<unsigned long const, unwindstack::DwarfEhFrameWithHdr<unsigned int>::FdeInfo> > >::operator[](unsigned long const&) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    32.       #02 pc 00000000003b20f8 (unwindstack::DwarfEhFrameWithHdr<unsigned int>::GetFdeFromPc(unsigned long) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    33.       #03 pc 00000000003a01d0 (GUIStyle_Set_Custom_PropFont(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    34.       #04 pc 000000000039f820 (GUI_CUSTOM_Internal_Concatenate(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    35.       #05 pc 00000000007d8610 (stbir__decode_scanline(stbir__info*, int) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    36.       #06 pc 000000000050f0b4 (ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, RenderMultipleData const&, VertexInputMasks) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    37.       #07 pc 000000000050f31c (ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, RenderMultipleData const&, VertexInputMasks) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    38.       #08 pc 000000000036f90c (ParticleSystem_SizeBySpeedModule_CUSTOM_get_enabled_Injected(SizeBySpeedModule__*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    39.       #09 pc 0000000000359da8 (ParticleSystem_ShapeModule_CUSTOM_set_radiusMode_Injected(ShapeModule__*, ShapeModule::MultiModeValue) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    40.       #10 pc 000000000035b948 (ParticleSystem_ShapeModule_CUSTOM_get_useMeshMaterialIndex_Injected(ShapeModule__*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    41.       #11 pc 0000000000371694 (ParticleSystem_RotationOverLifetimeModule_CUSTOM_set_y_Injected(RotationOverLifetimeModule__*, MonoMinMaxCurve const&) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    42.       #12 pc 00000000000378fc  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/oat/arm64/base.odex
    43.   at libc.strlen (strlen:16)
    44.   at libunity
    45.   at libunity
    46.   at libunity
    47.   at libunity
    48.   at libunity
    49.   at libunity
    50.   at libunity
    51.   at libunity
    52.   at libunity
    53.   at libunity
    54.   at libunity
    55.   at base
    56.  
     
    Last edited: Aug 12, 2022
  16. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    The stackrace doesnt look correct, symbols might be wrong or from wrong build
     
  17. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    Is this one correct?

    I don't understand which file to choose. The symbols created with Build or the ones in Unity?
    I resolve stacktrace below with
    C:\Program Files\Unity\Hub\Editor\2020.3.33f1\Editor\Data\PlaybackEngines\AndroidPlayer\Variations\il2cpp\Release\Symbols\arm64-v8a

    Code (CSharp):
    1. Exception java.lang.Error: FATAL EXCEPTION [UnityMain]
    2. Unity version     : 2020.3.33f1
    3. Device model      : SHARP SHV42
    4. Device fingerprint: KDDI/LYV_jp_kdi/LYV:10/S8180/03.00.08:user/release-keys
    5. Build Type        : Release
    6. Scripting Backend : IL2CPP
    7. ABI               : arm64-v8a
    8. Strip Engine Code : true
    9. Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    10. Version '2020.3.33f1 (915a7af8b0d5)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    11. Build fingerprint: 'KDDI/LYV_jp_kdi/LYV:10/S8180/03.00.08:user/release-keys'
    12. Revision: '0'
    13. ABI: 'arm64'
    14. Timestamp: 2022-08-08 04:21:39+0900
    15. pid: 29025, tid: 29057, name: UnityMain  >>> com.xxx.xxx <<<
    16. uid: 10485
    17. signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    18. Cause: null pointer dereference
    19.     x0  0000000000000000  x1  0000000000000000  x2  000000000000000a  x3  ffffffffffffffff
    20.     x4  0000000000000000  x5  0000007dd86071bd  x6  0000000000000030  x7  0000000000000030
    21.     x8  0101010101010101  x9  26ae3236e02cfea1  x10 0000000000000001  x11 000000000000000a
    22.     x12 8000000000000000  x13 0000000000000030  x14 0000000000000005  x15 ffffffffffffffff
    23.     x16 0000007dd63fb018  x17 0000007ec6d2ba60  x18 000000007c5ec72c  x19 0000007dd86072c0
    24.     x20 0000000000000000  x21 0000007d501c1010  x22 0000000000000002  x23 0000000000000001
    25.     x24 0000007dd8607f50  x25 0000007dd860a020  x26 0000007dd860a020  x27 0000007dd8607a00
    26.     x28 0000000000000000  x29 0000007dd8608960
    27.     sp  0000007dd8607240  lr  0000007dd57d4404  pc  0000007ec6d2ba70
    28. backtrace:
    29.       #00 pc 000000000007fa70 (libc.so not found)  /apex/com.android.runtime/lib64/bionic/libc.so (strlen+16) (BuildId: 1117d4f4b6b62c7169a59a2467a01064)
    30.       #01 pc 00000000003b2400 (std::__ndk1::unordered_map<unsigned long, unwindstack::DwarfEhFrameWithHdr<unsigned int>::FdeInfo, std::__ndk1::hash<unsigned long>, std::__ndk1::equal_to<unsigned long>, std::__ndk1::allocator<std::__ndk1::pair<unsigned long const, unwindstack::DwarfEhFrameWithHdr<unsigned int>::FdeInfo> > >::operator[](unsigned long const&) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    31.       #02 pc 00000000003b20f8 (unwindstack::DwarfEhFrameWithHdr<unsigned int>::GetFdeFromPc(unsigned long) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    32.       #03 pc 00000000003a01d0 (GUIStyle_Set_Custom_PropFont(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    33.       #04 pc 000000000039f820 (GUI_CUSTOM_Internal_Concatenate(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    34.       #05 pc 00000000007d8610 (stbir__decode_scanline(stbir__info*, int) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    35.       #06 pc 000000000050f0b4 (ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, RenderMultipleData const&, VertexInputMasks) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    36.       #07 pc 000000000050f31c (ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, RenderMultipleData const&, VertexInputMasks) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    37.       #08 pc 000000000036f90c (ParticleSystem_SizeBySpeedModule_CUSTOM_get_enabled_Injected(SizeBySpeedModule__*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    38.       #09 pc 0000000000359da8 (ParticleSystem_ShapeModule_CUSTOM_set_radiusMode_Injected(ShapeModule__*, ShapeModule::MultiModeValue) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    39.       #10 pc 000000000035b948 (ParticleSystem_ShapeModule_CUSTOM_get_useMeshMaterialIndex_Injected(ShapeModule__*) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    40.       #11 pc 0000000000371694 (ParticleSystem_RotationOverLifetimeModule_CUSTOM_set_y_Injected(RotationOverLifetimeModule__*, MonoMinMaxCurve const&) at ??:?)  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/lib/arm64/libunity.so (BuildId: 464faee4970a52144184b50322c0a29c13617919)
    41.       #12 pc 00000000000378fc  /data/app/com.xxx.xxx-k5JgSd4pJwCm35KOu9HdOQ==/oat/arm64/base.odex
    42.   at libc.strlen (strlen:16)
    43.   at libunity
    44.   at libunity
    45.   at libunity
    46.   at libunity
    47.   at libunity
    48.   at libunity
    49.   at libunity
    50.   at libunity
    51.   at libunity
    52.   at libunity
    53.   at libunity
    54.   at base
    55.  
     
  18. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682

    Sorry, this one also doesn't look correct. The correct symbols are produced when you click Build and their placed in zip package, but you cannot use these symbols for resolving stacktraces from previous builds, they're only compatible with the current build you made.
     
  19. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    Understood, thank you.
     
  20. Grimmjow_Jaegerjackquez

    Grimmjow_Jaegerjackquez

    Joined:
    Dec 14, 2021
    Posts:
    16
    Code (CSharp):
    1. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    2. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: Version '2021.3.14f1 (eee1884e7226)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    3. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: Build fingerprint: 'oculus/hollywood/hollywood:10/QQ3A.200805.001/50163300257300150:user/release-keys'
    4. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: Revision: '0'
    5. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: ABI: 'arm64'
    6. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: Timestamp: 2023-04-02 17:52:26+0530
    7. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: pid: 6240, tid: 6361, name: Thread-16  >>> com.DefaultCompany.SAALMeta <<<
    8. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: uid: 10096
    9. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    10. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: Cause: null pointer dereference
    11. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x0  0000000000000000  x1  0000000000002ec6  x2  0000000070a13860  x3  0000000000000002
    12. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x4  00000070d023c960  x5  00000070d023c8e8  x6  0000000000000000  x7  002e00640069006f
    13. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x8  00000070d023c7e8  x9  ffffff80ffffffd8  x10 00000070d023c790  x11 00000070d023c830
    14. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x12 006e006e006f0043  x13 0069007400630065  x14 00000071bbfa3230  x15 0000000000000140
    15. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x16 00000071be4b0a10  x17 00000071bd861a78  x18 00000070b42c4000  x19 00000070d023d018
    16. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x20 00000070d023c8e8  x21 00000070d023c960  x22 00000070bbb34a00  x23 0000000000000002
    17. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x24 0000000000000000  x25 00000071bf638300  x26 0000000000000000  x27 00000070bb982600
    18. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     x28 00000070d023d018  x29 00000070d023c810
    19. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:     sp  00000070d023c710  lr  00000071be413968  pc  00000071be3a9584
    20. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH: backtrace:
    21. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:       #00 pc 00000000000dc584  /system/lib64/libandroid_runtime.so (BuildId: b525a1061eca884bd7c4366c1d8d6baa)
    22. 2023-04-02 17:52:26.335 6240-6361/? E/CRASH:       #01 pc 0000000000146964  /system/lib64/libandroid_runtime.so (android::android_os_Debug_getDeathObjectCount(_JNIEnv*, _jobject*)+4) (BuildId: b525a1061eca884bd7c4366c1d8d6baa)
    23. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    24. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: Version '2021.3.14f1 (eee1884e7226)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
    25. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: Build fingerprint: 'oculus/hollywood/hollywood:10/QQ3A.200805.001/50163300257300150:user/release-keys'
    26. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: Revision: '0'
    27. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: ABI: 'arm64'
    28. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: Timestamp: 2023-04-02 17:52:27+0530
    29. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: pid: 6240, tid: 6371, name: Background Job.  >>> com.DefaultCompany.SAALMeta <<<
    30. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: uid: 10096
    31. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    32. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: Cause: null pointer dereference
    33. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x0  0000000000000000  x1  0000000000002e46  x2  0000000070a13860  x3  0000000000000002
    34. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x4  00000070b0813960  x5  00000070b08138e8  x6  0000000000000000  x7  002e00640069006f
    35. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x8  00000070b08137e8  x9  ffffff80ffffffd8  x10 00000070b0813790  x11 00000070b0813830
    36. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x12 006e006e006f0043  x13 0069007400630065  x14 00000071bbfa3230  x15 0000000000000140
    37. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x16 00000071be4b0a10  x17 00000071bd861a78  x18 0000006ff9aba000  x19 00000070b0814018
    38. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x20 00000070b08138e8  x21 00000070b0813960  x22 00000070bacccab0  x23 0000000000000002
    39. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x24 0000000000000000  x25 00000071bf638300  x26 0000000000000000  x27 0000006f50747e00
    40. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     x28 00000070b0814018  x29 00000070b0813810
    41. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:     sp  00000070b0813710  lr  00000071be413968  pc  00000071be3a9584
    42. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH: backtrace:
    43. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:       #00 pc 00000000000dc584  /system/lib64/libandroid_runtime.so (BuildId: b525a1061eca884bd7c4366c1d8d6baa)
    44. 2023-04-02 17:52:27.145 6240-6371/? E/CRASH:       #01 pc 0000000000146964  /system/lib64/libandroid_runtime.so (android::android_os_Debug_getDeathObjectCount(_JNIEnv*, _jobject*)+4) (BuildId: b525a1061eca884bd7c4366c1d8d6baa)
    45. 2023-04-02 17:52:27.154 811-811/? E/crash-reporter: read() failed, expected: 4716, actual: 0
    46.         at libandroid_runtime.0xdc584(Native Method)
    47.         at libandroid_runtime.android::android_os_Debug_getDeathObjectCount(_JNIEnv*, _jobject*)(android_os_Debug_getDeathObjectCount:4)
    48.  
    This is my crash report which I receive when I try to load a scene.
    I found in one of the forums that Building with IL2CPP + ARM64 is causing the crash while IL2CPP + ARMv7 is working fine for them.
    I need the earlier setup since my project depends on Unity XR.
     
    Last edited: Apr 2, 2023
  21. minilong

    minilong

    Joined:
    Dec 3, 2013
    Posts:
    4
    Hi @Tomas1856
    When the app runs for about 1 hour We have the same issue with stack trace

    • Depends on Unity XR.
    • Unity 2022.2.14f1
    • Target API Level 29
    • Render pipline is URP
    • Building with IL2CPP + ARM64

    Code (CSharp):
    1. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG Build fingerprint: 'Pico/Phoenix/PICOA8110:10/5.6.0/smartcm.1684428107:user/dev-keys'
    2. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG Revision: '0'
    3. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG ABI: 'arm64'
    4. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG Timestamp: 2023-07-13 10:04:05+0800
    5. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG pid: 6214, ppid: 748, tid: 9324, name: UnityMain  >>> com.****.******** <<<
    6. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG uid: 10152
    7. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    8. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG Cause: null pointer dereference
    9. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x0  00000077113fe640  x1  0000007711307ff0  x2  0000000000000001  x3  0000000000000000
    10. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x4  0000007711307ff0  x5  0000007711308010  x6  0000003e0000003d  x7  000000820000003f
    11. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x8  0000000000000000  x9  0000000000000000  x10 0000000000000018  x11 0000000000000000
    12. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x12 0000000200000082  x13 0000000300000001  x14 0002b53111922a00  x15 0000000034155555
    13. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x16 00000077f3c966e8  x17 00000078e3711900  x18 00000077f6521830  x19 0000007711307ff0
    14. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x20 00000077b0fec2a0  x21 00000077f2d04bc4  x22 00000077b0fec2a0  x23 00000077113fe640
    15. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x24 0000000000000001  x25 00000077b0fec2a0  x26 00000077b0fff630  x27 00000077f64fe930
    16. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     x28 00000077f274fc34  x29 00000077f64fe9c0
    17. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG     sp  00000077f64fe890  lr  00000077f33c761c  pc  00000077f2d04c00
    18. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG
    19. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG backtrace:
    20. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG       #00 pc 00000000007ebc00 (void qsort_internal::QSort<ScriptableLoopObjectData*, long, RenderObjectSorter>(ScriptableLoopObjectData*, ScriptableLoopObjectData*, long, RenderObjectSorter) at ??:0)  /data/app/com.****.********--6C33ktu2D5pHuih88TMDQ==/lib/arm64/libunity.so (BuildId: fc64a2837de46204)
    21. 2023/07/13 10:04:05.645 15057 15057 Fatal DEBUG       #01 pc 0000000000000001  <unknown>
    22.  
    ——Updated——
    When use Development build the stack trace is
    Code (CSharp):
    1. 2023/07/13 14:48:38.587 5971 7772 Error libsigchain xr_default_handler signal: 11, signo: 11
    2. 2023/07/13 14:48:38.588 5971 7772 Error .************* >>>>>>> Java Backtrace for tombstone <<<<<<<
    3. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at com.unity3d.player.UnityPlayer.nativeRender(Native method)
    4. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at com.unity3d.player.UnityPlayer.-$$Nest$mnativeRender(unavailable:-1)
    5. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at com.unity3d.player.UnityPlayer$K$a.handleMessage(unavailable:-1)
    6. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at android.os.Handler.dispatchMessage(Handler.java:103)
    7. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at android.os.Looper.loop(Looper.java:220)
    8. 2023/07/13 14:48:38.588 5971 7772 Error .*************   at com.unity3d.player.UnityPlayer$K.run(unavailable:-1)
    9. 2023/07/13 14:48:38.588 5971 7772 Error .*************
    10. 0001/01/01 00:00:00.000 -1 -1 Info  --------- beginning of crash
    11. 2023/07/13 14:48:38.588 5971 7772 Fatal libc Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 7772 (UnityMain), pid 5971 (.*************)
    12. 2023/07/13 14:48:38.599 5971 7772 Info INFO target_proc_name=/system/bin/pvrtrackingservice, want_cmdline_name=com.****.*************       .
    13. 2023/07/13 14:48:38.599 5971 7772 Info INFO endtime
    14. 2023/07/13 14:48:38.643 2809 3227 Error MRService: mr render fps = 11
    15. 2023/07/13 14:48:38.678 28078 28078 Error crash_dump64 target thread=5971, meminfo.size()=38
    16. 2023/07/13 14:48:38.707 28079 28079 Info crash_dump64 obtaining output fd from tombstoned, type: kDebuggerdTombstone
    17. 2023/07/13 14:48:38.709 1353 1353 Info /system/bin/tombstoned received crash request for pid 7772
    18. 2023/07/13 14:48:38.710 28079 28079 Info crash_dump64 performing dump of process 5971 (target tid = 7772)
    19. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    20. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG Build fingerprint: 'Pico/Phoenix/PICOA8110:10/5.6.0/smartcm.1684428107:user/dev-keys'
    21. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG Revision: '0'
    22. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG ABI: 'arm64'
    23. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG Timestamp: 2023-07-13 14:48:38+0800
    24. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG pid: 5971, ppid: 752, tid: 7772, name: UnityMain  >>> com.****.*************   <<<
    25. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG uid: 10153
    26. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
    27. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG Cause: null pointer dereference
    28. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x0  0000007150f8b460  x1  0000007150eb6190  x2  0000000000000001  x3  0000007265619178
    29. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x4  0000007150eb6190  x5  0000007150eb61b8  x6  0000003e0000003d  x7  000000830000003f
    30. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x8  0000000000000000  x9  0000000000000000  x10 0000000000000018  x11 0000000000000000
    31. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x12 0000000200000083  x13 0000000300000001  x14 0000000000000000  x15 000000722356c99c
    32. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x16 000000726c5fb918  x17 000000735b9d8900  x18 000000726563c480  x19 0000007150eb6190
    33. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x20 0000007221488420  x21 000000726ae92344  x22 0000007221488420  x23 0000007150f8b460
    34. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x24 0000000000000001  x25 000000726c5710d8  x26 0000007265619270  x27 0000007221d2ae00
    35. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     x28 000000726a453059  x29 0000007265619340
    36. 2023/07/13 14:48:38.714 28079 28079 Fatal DEBUG     sp  00000072656191d0  lr  000000726ba77a60  pc  000000726ae92380
    37. 2023/07/13 14:48:38.717 28079 28079 Fatal DEBUG
    38. 2023/07/13 14:48:38.717 28079 28079 Fatal DEBUG backtrace:
    39. 2023/07/13 14:48:38.717 28079 28079 Fatal DEBUG       #00 pc 0000000000d07380 (YGLayoutNodeInternal(YGNode*, float, float, YGDirection, YGMeasureMode, YGMeasureMode, float, float, bool, char const*, YGConfig*) at ??:0)  /data/app/com.****.*************-1Jbq1xNxp9lnd5cSmGi7Nw==/lib/arm64/libunity.so (void qsort_internal::QSort<ScriptableLoopObjectData*, long, RenderObjectSorter>(ScriptableLoopObjectData*, qsort_internal::QSort<ScriptableLoopObjectData*, long, RenderObjectSorter>, long, RenderObjectSorter)+860) (BuildId: 9d7d28f895d69e3a)
    40. 2023/07/13 14:48:38.717 28079 28079 Fatal DEBUG       #01 pc 0000000000000001  <unknown>
    41.  
     
    Last edited: Jul 13, 2023
  22. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,682
    There's not really much info here, since the stacktrace is stripped, if you have a stable repro, please create a bug with repro project attached. Thank you
     
  23. minilong

    minilong

    Joined:
    Dec 3, 2013
    Posts:
    4
    Thank you for your reply. There is no problem running today