When I install my app with VR disabled on a Samsung S7 or S8 the screen asking to be placed in a Gear VR headset still gets displayed. My manifest is set up for Cardboard but it seems to me it is somehow getting changed when I go to build. What could be forcing this change? Has anybody else experienced this? I have checked my project for other Manifests that might be included with the OVR platform plugin etc that might try and merge with my manifest but cannot find any. This is Unity 5.6.2 and 5.6.3 btw Update: After removing the OVR Unity Utilities folder from my project I can now build non VR and Cardboard apps again, this is frustrating as I want one project to deploy to multiple VR APKs on the different platforms. I need this OVR Utilities for GearVR controller support, so at the moment it means reinstalling the packages any time I want to build to GearVR.