Hi, My apk was 40% lower in size before unity 5.6. I had a little trick where I hide element from my scene, and I enable them when the scene loading. But now this trick doesn't work anymore and Levels take a huge space on my platform game. I have a platform game, I need a lot of scene (one by level), what can I do ?
Try to disable Android TV Capability and Android Game from player settings. Also don't forget to clean GI cache.
I never used Android TV capability. But I remove Android Game and the size is still the same. I build only on ARM now. I think I will make a build x86 just before the release of our game then a version of the ARM. That is the best technique to have all user with small apk size (separate). But I think you need to make 2 release with version code different obvioulsy.