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Anyone have, or seen a physics library similar to Unity's that one can drop into a server?

Discussion in 'Physics' started by jackmott, Nov 4, 2015.

  1. jackmott

    jackmott

    Joined:
    Jan 5, 2014
    Posts:
    167
    I've got a non-unity based server I'm building for scratch, and would love to have a library with similar Vector/translate/rotate stuff built in to do server side simulation.

    I can't quite seem to add the UnityEngine.dll as a reference to do this, as it doesn't handle multithreading. As soon as I touch things from different threads it blows up.
     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Yes, use Physx 3.x for physics. Or ODE. or Bullet.

    But unity's transform != Physics.