Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Question Anyone get the face punch transport to work in netcode for game objects with an apple silicon Mac?

Discussion in 'Netcode for GameObjects' started by fragilequail_unity, May 2, 2023.


What System do you plan to release your next game on?

  1. PC

  2. PC/Mac

  3. PC/Mac/Linux

  4. Console Queen

  5. All platform Pro

Results are only viewable after voting.
  1. fragilequail_unity


    Mar 24, 2022
    I'm running tests between several systems, windows, Mac, and linux, to test cross platform support for the steam api while I'm working on my game. For one reason or another, my project refuses to init steams api on the M1 Mac I'm testing with. The reason I know this is because when launching I get the following error as well as the steam doesn't show I've launched the game Spacewar.

    The only error I have to go on is

    NullReferenceException: Object reference not set to an instance of an object
    Netcode.Transports.Facepunch.FacepunchTransport.Awake () (at Assets/Scripts/Steamworks/Runtime/FacepunchTransport.cs:51)