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Question Anyone get the face punch transport to work in netcode for game objects with an apple silicon Mac?

Discussion in 'Netcode for GameObjects' started by fragilequail_unity, May 2, 2023.

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  1. fragilequail_unity

    fragilequail_unity

    Joined:
    Mar 24, 2022
    Posts:
    4
    I'm running tests between several systems, windows, Mac, and linux, to test cross platform support for the steam api while I'm working on my game. For one reason or another, my project refuses to init steams api on the M1 Mac I'm testing with. The reason I know this is because when launching I get the following error as well as the steam doesn't show I've launched the game Spacewar.

    The only error I have to go on is

    NullReferenceException: Object reference not set to an instance of an object
    Netcode.Transports.Facepunch.FacepunchTransport.Awake () (at Assets/Scripts/Steamworks/Runtime/FacepunchTransport.cs:51)