Search Unity

Anyone else that having problem building for macOS with timeline?

Discussion in 'Cinemachine' started by hakis, Jul 25, 2017.

  1. hakis

    hakis

    Joined:
    Dec 13, 2016
    Posts:
    4
    When running the Application is crashing for me when i'm using timeline in a scene, anyone else this is happening to. Runs when i remove the timeline game object form the scene...

    Running: version 2017.1.0f3
    Target Platform: Mac OS X
    Architecture: Universal

    Error Log ->

    Initialize engine version: 2017.1.0f3 (472613c02cf7)
    GfxDevice: creating device client; threaded=1
    2017-07-26 00:23:50.824 Shapes[2823:171690] Metal devices available: 0
    GfxDevice: creating device client; threaded=1
    Renderer: Intel HD Graphics 4000 OpenGL Engine
    Vendor: Intel Inc.
    Version: 4.1 INTEL-10.24.45
    GLES: 0
    GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
    ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
    OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 75997696
    Begin MonoManager ReloadAssembly
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.CoreModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.CoreModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ParticleSystemModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ParticleSystemModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.PhysicsModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.PhysicsModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Physics2DModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Physics2DModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VehiclesModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VehiclesModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClothModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClothModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AIModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AIModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AudioModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AudioModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AnimationModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.AnimationModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TerrainModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TerrainModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TextRenderingModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TextRenderingModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UIModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UIModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TerrainPhysicsModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.TerrainPhysicsModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.IMGUIModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.IMGUIModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestTextureModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityWebRequestWWWModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClusterInputModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClusterInputModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClusterRendererModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ClusterRendererModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.JSONSerializeModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.JSONSerializeModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UNETModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UNETModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.DirectorModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.DirectorModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityAnalyticsModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityAnalyticsModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.CrashReportingModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.CrashReportingModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.PerformanceReportingModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.PerformanceReportingModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityConnectModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UnityConnectModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.WebModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.WebModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VRModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VRModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VideoModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.VideoModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UIElementsModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UIElementsModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.StyleSheetsModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.StyleSheetsModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.GameCenterModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.GameCenterModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ImageConversionModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ImageConversionModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.InputModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.InputModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ParticlesLegacyModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ParticlesLegacyModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ScreenCaptureModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.ScreenCaptureModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.SpriteMaskModule.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.SpriteMaskModule.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Timeline.dll (this message is harmless)
    Loading /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/UnityEngine.Timeline.dll into Unity Child Domain
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
    Platform assembly: /Users/robert/Desktop/Shapes.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
    - Completed reload, in 0.050 seconds
    UnloadTime: 0.961376 ms
    TypeLoadException: Could not load type 'UnityEngine.Animations.AnimationOffsetPlayable' from assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at UnityEngine.Timeline.AnimationTrack.CreateInfiniteTrackPlayable (PlayableGraph graph, UnityEngine.GameObject go, UnityEngine.IntervalTree tree) [0x0012a] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/Animation/AnimationTrack.cs:298
    at UnityEngine.Timeline.AnimationTrack.OnCreatePlayableGraph (PlayableGraph graph, UnityEngine.GameObject go, UnityEngine.IntervalTree tree) [0x000ef] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/Animation/AnimationTrack.cs:254
    at UnityEngine.Timeline.TrackAsset.CreatePlayableGraph (PlayableGraph graph, UnityEngine.GameObject go, UnityEngine.IntervalTree tree) [0x0000b] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TrackAsset.cs:308
    at UnityEngine.Timeline.TimelinePlayable.CreatePlayableGraph (PlayableGraph graph, UnityEngine.Timeline.TrackAsset asset, UnityEngine.GameObject go, UnityEngine.IntervalTree tree) [0x00005] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelinePlayable.cs:194
    at UnityEngine.Timeline.TimelinePlayable.CreateTrackPlayable (PlayableGraph graph, Playable timelinePlayable, UnityEngine.Timeline.TrackAsset track, UnityEngine.GameObject go, Boolean createOutputs) [0x0007b] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelinePlayable.cs:211
    at UnityEngine.Timeline.TimelinePlayable.CompileTrackList (PlayableGraph graph, Playable timelinePlayable, IEnumerable`1 tracks, UnityEngine.GameObject go, Boolean createOutputs) [0x00052] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelinePlayable.cs:150
    at UnityEngine.Timeline.TimelinePlayable.Compile (PlayableGraph graph, Playable timelinePlayable, IList`1 tracks, UnityEngine.GameObject go, Boolean autoRebalance, Boolean createOutputs) [0x000bc] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelinePlayable.cs:129
    at UnityEngine.Timeline.TimelinePlayable.Create (PlayableGraph graph, IList`1 tracks, UnityEngine.GameObject go, Boolean autoRebalance, Boolean createOutputs) [0x00050] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelinePlayable.cs:106
    at UnityEngine.Timeline.TimelineAsset.CreatePlayable (PlayableGraph graph, UnityEngine.GameObject go) [0x0001d] in /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/TimelineAsset.cs:268
    at UnityEngine.Playables.PlayableAsset.Internal_CreatePlayable (UnityEngine.Playables.PlayableAsset asset, PlayableGraph graph, UnityEngine.GameObject go, IntPtr ptr) [0x0001b] in /Users/builduser/buildslave/unity/build/Runtime/Export/Director/PlayableAsset.cs:54

    (Filename: /Users/builduser/buildslave/unity/build/Extensions/Timeline/Runtime/Animation/AnimationTrack.cs Line: 298)

    PlayableAsset returned a null Playable on Instantiate

    (Filename: /Users/builduser/buildslave/unity/build/Runtime/Director/Module/PlayableDirector.cpp Line: 277)

    PlayableGraph being evaluated with no outputs. Playables will not be updated

    (Filename: /Users/builduser/buildslave/unity/build/Runtime/Director/Core/PlayableGraph.cpp Line: 189)

    Receiving unhandled NULL exception
    Obtained 24 stack frames.
    #0 0x00000000503e10 in AnimationLayerMixerPlayable::DeallocateResources()
    #1 0x000000007d76d9 in PlayableGraph::DestroyPendingPlayables()
    #2 0x000000007cb791 in PlayableGraph::Destroy()
    #3 0x000000007c98c9 in DirectorManager::processPlayStateChanges()
    #4 0x000000007c9eb7 in DirectorManager::InitializeClass()::FixedUpdateDirectorFixedUpdateRegistrator::Forward()
    #5 0x00000000c3dbc9 in PlayerLoop()
    #6 0x0000000150e606 in -[PlayerAppDelegate UpdatePlayer]
    #7 0x00000095a8c336 in __NSFireTimer
    #8 0x00000094268b96 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__
    #9 0x000000942686ad in __CFRunLoopDoTimer
    #10 0x0000009426814e in __CFRunLoopDoTimers
    #11 0x0000009425fb10 in __CFRunLoopRun
    #12 0x0000009425f01a in CFRunLoopRunSpecific
    #13 0x0000009425ee0b in CFRunLoopRunInMode
    #14 0x00000093952396 in RunCurrentEventLoopInMode
    #15 0x00000093952182 in ReceiveNextEventCommon
    #16 0x00000093951f7b in _BlockUntilNextEventMatchingListInModeWithFilter
    #17 0x00000091f852d9 in _DPSNextEvent
    #18 0x000000926eac0b in -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:]
    #19 0x000000926ea535 in -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:]
    #20 0x00000091f79f7a in -[NSApplication run]
    #21 0x00000091f46fe2 in NSApplicationMain
    #22 0x0000000150e36b in PlayerMain(int, char const**)
    #23 0x000000a1521395 in start
    The class UnityEngine.Animations.AnimationOffsetPlayable could not be loaded, used in UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    Stacktrace:


    Native stacktrace:

    0 libsystem_kernel.dylib 0xa1650496 __pthread_kill + 10
    1 libsystem_c.dylib 0xa15b0a34 abort + 141
    2 Shapes 0x00c7f909 _Z12HandleSignaliP9__siginfoPv + 41
    3 libmono.0.dylib 0x0ccb2938 mono_chain_signal + 69
    4 libmono.0.dylib 0x0cc0b530 mono_sigsegv_signal_handler + 231
    5 libsystem_platform.dylib 0xa172ae5b _sigtramp + 43
    6 ??? 0xffffffff 0x0 + 4294967295
    7 Shapes 0x007d76d9 _ZN13PlayableGraph23DestroyPendingPlayablesEv + 233
    8 Shapes 0x007cb791 _ZN13PlayableGraph7DestroyEv + 225
    9 Shapes 0x007c98c9 _ZN15DirectorManager23ProcessPlayStateChangesEv + 649
    10 Shapes 0x007c9eb7 _ZZN15DirectorManager15InitializeClassEvEN41FixedUpdateDirectorFixedUpdateRegistrator7ForwardEv + 55
    11 Shapes 0x00c3dbc9 _Z10PlayerLoopv + 585
    12 Shapes 0x0150e606 -[PlayerAppDelegate UpdatePlayer] + 454
    13 Foundation 0x95a8c336 __NSFireTimer + 97
    14 CoreFoundation 0x94268b96 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
    15 CoreFoundation 0x942686ad __CFRunLoopDoTimer + 1213
    16 CoreFoundation 0x9426814e __CFRunLoopDoTimers + 350
    17 CoreFoundation 0x9425fb10 __CFRunLoopRun + 2192
    18 CoreFoundation 0x9425f01a CFRunLoopRunSpecific + 506
    19 CoreFoundation 0x9425ee0b CFRunLoopRunInMode + 123
    20 HIToolbox 0x93952396 RunCurrentEventLoopInMode + 268
    21 HIToolbox 0x93952182 ReceiveNextEventCommon + 494
    22 HIToolbox 0x93951f7b _BlockUntilNextEventMatchingListInModeWithFilter + 83
    23 AppKit 0x91f852d9 _DPSNextEvent + 1227
    24 AppKit 0x926eac0b -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1742
    25 AppKit 0x926ea535 -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 132
    26 AppKit 0x91f79f7a -[NSApplication run] + 943
    27 AppKit 0x91f46fe2 NSApplicationMain + 1368
    28 Shapes 0x0150e36b _Z10PlayerMainiPPKc + 1371
    29 libdyld.dylib 0xa1521395 start + 1

    Debug info from gdb:


    =================================================================
    Got a SIGABRT while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================
     
  2. Adam_Myhill

    Adam_Myhill

    Joined:
    Dec 22, 2016
    Posts:
    342
  3. DGordon

    DGordon

    Joined:
    Dec 8, 2013
    Posts:
    649
    Did you ever fix this?

    @Adam_Myhill We have a project that is being released _nationally_ in a month. It builds on WebGL and PC fine. The mac is blowing up because of this using 2017.1.0f3. Is there any way to find out if this bug was _already_ addressed and fixed?