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Anyone able to debug DOTS projects in Unity 2020.1b with Rider 2020.1?

Discussion in 'Entity Component System' started by sunrisebacon, Jun 26, 2020.

  1. sunrisebacon

    sunrisebacon

    Joined:
    Jul 15, 2017
    Posts:
    16
    This one is really frustrating for me. So far in each version of Unity 2020.1b, whenever I try to debug a project with the latest Entities package in Rider 2020.1 one of three things happen:
    1. It works, briefly. I can debug a few steps but the moment I resume execution Unity usually hangs forever with the "Hold on" dialog. This only happens seldomly thought mostly one of the following two things happens:
    2. After attaching the debugger and pressing play in Unity the "Hold on" dialog appears and stays there forever.
    3. Unity crashes right away and shows the bug report dialog.
    I haven't tried Unity 2019 but with the Entities development moving to 2020 I think it's important things work there.

    Has anyone had any luck debugging DOTS/Entities code with Rider?
    Anything I need to look out for?
     
    Lukas_Kastern likes this.