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Any way to update/override a Prefab in a build via script?

Discussion in 'Scripting' started by metaphysician, Oct 11, 2019.

  1. metaphysician

    metaphysician

    Joined:
    May 29, 2012
    Posts:
    190
    hey folks!, i've been looking up ways to override Prefabs in a build but all of the methods i've found are basically Editor based, it seems. is there a method where you can update a prefab via script in the build itself and not just in the Editor as a runtime feature? any help or links appreciated!