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Any way to temporarily hide Baked Lighting in the editor?

Discussion in 'Editor & General Support' started by dgoyette, Jan 14, 2020.

  1. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,116
    I'm using the Progressive GPU lightmapper to build my lightmaps. There are times where I want to see what things look like without the light maps applied. Currently, the only way to can do that is to actually delete the lightmap files from the project. Even toggling the "Scene Lighting" button doesn't affect baked lighting.

    Is there any quick way to toggle baked lighting off when I want to stop seeing it for a moment? Deleting the lightmaps is pretty cumbersome.
     
  2. VirtualPierogi

    VirtualPierogi

    Joined:
    Sep 3, 2012
    Posts:
    54
    I have the same problem, i need to hide lightmap for development reasons is there only way to delete it and bake it back again?
     
  3. Aviark13

    Aviark13

    Joined:
    Apr 12, 2014
    Posts:
    4
    Same problem here, I was looking everywhere to try figure out how to do this