Hi, I am currently using unity 2019.1.5, Textmesh Pro 2.0.1 and the text mesh pro Input field with "hide mobile input" true and "on focus select all" false. For example i am using a multi-line input type, and have typed a long sentence which i now want to edit. I now tap on the input field. What happens is that the editing position/caret appears at the end of the sentence and the soft keyboard appears. However, i want to edit the middle of the sentence and try to tap there. The inputfield loses focus and the soft keyboard closes Is there any way to prevent a selected inputfield from becoming losing focus when the tap occurs within the currently focused input field ? I know you can tap directly in the middle of the sentence to make the caret appear there, but its a hit or miss situation with no visual indicators and no way to change you edit position after its made, so if you miss and want to try again, you have to tap to lose focus and tap to try again, hoping that the touch is detected at the correct position this time (I have fat fingers). In addition, every time you do that, the soft keyboard pops up and down which is doubly annoying. Current NATIVE input field behaviour is that the soft keyboard closes only when you close it manually or tap AWAY from the input field, not when you tap on it.