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Any way to improve lighting of asset thumbnails?

Discussion in 'Editor & General Support' started by PixelPrime11, Jan 18, 2021.

  1. PixelPrime11

    PixelPrime11

    Joined:
    Mar 19, 2017
    Posts:
    14
    I have a ton of prefab objects in my library. Ever since I updated Unity to 2020.2.1f1 the prefab thumbnails seemed to change from 'fully lit' to extremely dark:



    They used to look more like this:



    Is this something that can be fixed easily? The bright thumbnails really helped me to grab stuff at-a-glance, but now I have to squint when I have big lists of thumbs to make out what they are!

    Thanks for any advice that can be offered on this.
     
  2. Marc-Ducret

    Marc-Ducret

    Joined:
    Apr 24, 2015
    Posts:
    12
    I am wondering the exact same. Prefab previews are very dark and it makes it not as useful as it could be.
    The best would be (for HDRP) to be able to specify a postprocessing Volume Profile that would be used for the previews.