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Any update regarding "Increased script assembly reload time"?

Discussion in '2021.2 Beta' started by DoctorShinobi, May 28, 2021.

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  1. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    Hey. It seems like there's this regression that has existed for a while now: https://issuetracker.unity3d.com/issues/increased-reload-time

    I've been following this issue since March, but it doesn't seem like there's a fix coming any time soon. Is it something that's being worked on?
    Having a slower than usual assembly reload time is something that can really be felt by everyone who uses Unity.
     
  2. mishakozlov74

    mishakozlov74

    Joined:
    Aug 8, 2018
    Posts:
    116
    Oh yea, now it takes much longer than before. But has Unity confirmed it on their side?
     
  3. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    9,617
    The issue being active means QA was able to reproduce it, yes.

    Whether or not they are going to do anything about it is a different matter.
     
  4. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    Hi,
    We found out that this particular issue is very hard to work on as domain reload depends on a lot of things:
    - Number and types of UI widgets alive in the editor
    - Quantity of code in the project (including from packages)
    - Callbacks run as part of the domain reload (InitializeOnLoad, EditorApplication events...) that can be handled by both editor, first party packages, 3rd party packages or user code
    - Topology of the project...

    So when we get numbers from users, about Domain Reload times, there are a lot of times where we can't find where the root issue come from.

    The good news is that this is going to change !

    In next version, Unity will ship with a diagnostic switch enabling detailed domain reload timings, allowing any user to see what actually happen on domain reload. This will help us figure what are the most common problematic components and on which ones we should prioritize optimization effort. This will also help users find workarounds for improving performance (e.g. close a particularly consuming UI widget, remove a package that is not really needed in the project,...).
    Shortly after, we will backport this diagnostic switch to LTS versions of Unity (current plan is to backport down to 2019.4), to allow for more precise performance comparison.

    We are also working internally to leverage that diagnostic tools to detect problems earlier in packages that we ship, as part of our internal package validation suites. This is an ongoing effort though, so don't put your expectations too high on this, and please report your detailed domain reload logs as soon as you get the update !
     
  5. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,021
    Additionally to what Simon said, we did find an issue with the Code Editor Package for Visual Studio that could cause regressions in domain reload times in 21.1 and 21.2.

    If you're using the VS Package, please try and update it to version 2.0.9 to see if that improves the situation. There are further fixes on their way in the upcoming version 2.0.10.
     
  6. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,313
    How do you want us to report it? Post here in this forum thread or submit a bug-report with attached diagnostic report?
     
  7. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    Thanks Simon & Leonhard. It's good to know this issue isn't abandoned and that there'll be a new debugging tool for domain reload.
     
  8. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    5,747
    Metric harvesting is going to change? first harvest data then figure out what's happening, then trace back what was broke circa 20.2 .... and with domain reloading touching every part of the engine it sounds like it's going to take a while. >1 year sound reasonable?
    I'd like to know that to chose the next project's version of the engine. Stick to 2019.LTS seems the reasonable choice ATM.

    You can have access to my entire project, ask Barbora
     
    Last edited: Jun 3, 2021
  9. NielsTerHeijden

    NielsTerHeijden

    Joined:
    Mar 4, 2014
    Posts:
    16
    What version of LTS 2020.3 has this diagnostic switch and how do you toggle it on? Where do you want the data send too? Current project has assembly reload times around 2-3 minutes.
     
    kayroice likes this.
  10. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    OK, but it seems to me that if Unity internally tests with a sufficiently large project (i.e. a real commercial shipped game with thousands of scripts) they will see the obvious regression / slow-down in script reload behavior. In prior versions of Unity, reload was near instantaneous. Now, I am watching a progress bar after each script modification.
     
  11. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    Domain reload detailed timings can now be enabled in 2021.2.0a20 an 2021.1.11f1 (and we are busy backporting this to 2019.4 and 2020.3).
    - In 2021.2.x it can be enabled using the diagnostics switches in Editor Preferences
    upload_2021-6-14_12-14-44.png
    - In 2021.1 (which does not have the diagnostic switches UI), you can enable it with the environment variable UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS.
    (e.g. in a Powershell console, you can run
     $env:UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS="1"; & 'C:\Program Files\Unity\Hub\Editor\2021.1.11f1\Editor\Unity.exe'
    ).

    After that, in your editor logs (
    %LOCALAPPDATA%\Unity\Editor\Editor.log
    ), you'll see detailed timings on domain reload.
     
  12. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    This is great!
    Here's my log from a 2021.1 project:
    upload_2021-6-14_14-1-57.png

    Not sure it's worth much since I can't compare it to a 2019.4 project, but hopefully this may help bring some light to what takes most of the time during domain reloads.
    In my case, it seems like ProcessInitializeOnLoadAttributes + AwakeInstancesAfterBackupRestoration + some local code in EndReloadAssembly takes most of the time.

    Edit: It would be nice if it was possible to profile it even deeper. For example, see what script files are contributing so much to ProcessInitializeOnLoadAttributes. This way, I would be able to tell if the problem comes from one of my files/plugins.
     
  13. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    @DoctorShinobi it seems that the env var did not apply to your process (you need to run unity.exe from the command line where you set the environment variable). This is actually the new non-detailed view. You should see each individual component such as:

    Domain Reload Profiling:

    ReloadAssembly (1472ms)

    BeginReloadAssembly (252ms)

    ExecutionOrderSort (0ms)

    DisableScriptedObjects (19ms)

    BackupInstance (28ms)

    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)

    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 0ms, min: 0ms, max: 3ms, count: 30)

    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)

    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 24)

    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)

    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)

    UnityEditor.UIElements.EditorWindowViewData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    ReleaseScriptingObjects (0ms)

    CreateAndSetChildDomain (157ms)

    EndReloadAssembly (1137ms)

    LoadAssemblies (52ms)

    LoadAssembly (27ms)

    unityplastic.dll (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    Unity.Timeline.Editor.dll (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    Unity.PlasticSCM.Editor.dll (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    Newtonsoft.Json.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.TextMeshPro.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Graphs.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    nunit.framework.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UI.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    log4netPlastic.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestRunner.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.TextMeshPro.Editor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.Timeline.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.CollabProxy.Editor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TilemapModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.Plastic.Antlr3.Runtime.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.Rider.Editor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.QuickSearchModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TestRunner.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UI.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.VSCode.Editor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.CoreModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.VisualStudio.Editor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.WindowsStandalone.Extensions.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ProfilerModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneTemplateModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElementsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManagerUIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Assembly-CSharp.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElementsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIBuilderModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.CoreModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TerrainModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UnityConnectModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElementsSamplesModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.DeviceSimulatorModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityWebRequestTextureModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.InputLegacyModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.GraphViewModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AndroidJNIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TextCoreTextEngineModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElementsNativeModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UNETModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityWebRequestAudioModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.DiagnosticsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.XRModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIServiceModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityWebRequestModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.Physics2DModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TextCoreTextEngineModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityWebRequestWWWModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AnimationModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityWebRequestAssetBundleModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityConnectModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.VFXModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ParticleSystemModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.VirtualTexturingModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TextCoreFontEngineModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.HotReloadModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.PhysicsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TextCoreFontEngineModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.SharedInternalsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.VideoModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.PerformanceReportingModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.SubsystemsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityAnalyticsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AudioModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.IMGUIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ScreenCaptureModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityTestProtocolModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.StreamingModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.GameCenterModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.VRModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.VehiclesModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TextRenderingModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.JSONSerializeModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.DSPGraphModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ClusterInputModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UnityCurlModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.InputModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TLSModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ImageConversionModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.TerrainPhysicsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.NVIDIAModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ARModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UaaLAnalyticsModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ClothModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AccessibilityModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.SpriteShapeModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.SpriteMaskModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.WindModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.SubstanceModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.AssetBundleModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.CrashReportingModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.DirectorModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UmbraModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.GridModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.ClusterRendererModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.LocalizationModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.GIModule.dll (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    RebuildTransferFunctionScriptingTraits (0ms)

    SetupTypeCache (227ms)

    ReleaseScriptCaches (1ms)

    RebuildScriptCaches (25ms)

    RestoreBackups (266ms)

    RebuildManagedInstance (65ms)

    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 20ms, avg: 20ms, min: 20ms, max: 20ms, count: 1)

    <none> (total: 17ms, avg: 1ms, min: 0ms, max: 11ms, count: 21)

    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 12ms, avg: 12ms, min: 12ms, max: 12ms, count: 1)

    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 24)

    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)

    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 30)

    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)

    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    RestoringBackedupData (200ms)

    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 77ms, avg: 77ms, min: 77ms, max: 77ms, count: 1)

    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 57ms, avg: 2ms, min: 0ms, max: 19ms, count: 30)

    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 3ms, min: 0ms, max: 5ms, count: 3)

    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 0ms, min: 0ms, max: 6ms, count: 24)

    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)

    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)

    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)

    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)

    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 1ms, min: 0ms, max: 4ms, count: 6)

    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)

    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.EditorWindowViewData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    SetupLoadedEditorAssemblies (243ms)

    LogAssemblyErrors (0ms)

    InitializePlatformSupportModulesInManaged (8ms)

    SetLoadedEditorAssemblies (0ms)

    RefreshPlugins (3ms)

    BeforeProcessingInitializeOnLoad (38ms)

    ProcessInitializeOnLoadAttributes (167ms)

    ProcessInitializeOnLoadAttribute (165ms)

    Unity.PlasticSCM.Editor.ProjectDownloader.CloudProjectDownloader, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 51ms, avg: 51ms, min: 51ms, max: 51ms, count: 1)

    UnityEditor.UIElements.UXMLEditorFactories, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 43ms, avg: 43ms, min: 43ms, max: 43ms, count: 1)

    Microsoft.Unity.VisualStudio.Editor.VisualStudioEditor, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 25ms, avg: 25ms, min: 25ms, max: 25ms, count: 1)

    Packages.Rider.Editor.RiderScriptEditor, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)

    CollabProxy.UI.Bootstrap, Unity.CollabProxy.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)

    UnityEditor.Connect.PurchasingService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)

    Microsoft.Unity.VisualStudio.Editor.VisualStudioIntegration, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    VSCodeEditor.VSCodeScriptEditor, Unity.VSCode.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEditor.SearchService.ObjectSelectorSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.TestTools.TestRunner.RerunCallbackInitializer, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    Unity.PlasticSCM.Editor.UI.RunModal, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.NativeFormatImporterUtility, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.Audio.MixerEffectDefinitionReloader, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.RetainedMode, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.Search.SearchMonitor, UnityEditor.QuickSearchModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    Unity.PlasticSCM.Editor.UI.DockEditorWindow, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.ManagedDebuggerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.UIElements.EditorPanel+EditorShaderLoader, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.Connect.ServicesRepository, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.TestTools.TestRunner.PlaymodeLauncher+BackgroundWatcher, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.TestTools.TestRunner.CommandLineTest.TestStarter, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.Connect.AdsService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SearchService.SceneSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.UnityTestProtocol.UnityTestProtocolStarter, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.AssetStoreContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SearchService.ProjectSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditorInternal.EditMode, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UI.PrefabLayoutRebuilder, UnityEditor.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.EditorAtlasMonitorInjector, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Graphs.LayerSettingsWindow, UnityEditor.Graphs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Microsoft.Unity.VisualStudio.Editor.Testing.TestRunnerApiListener, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.DrivenRectTransformUndo, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Packages.Rider.Editor.UnitTesting.CallbackInitializer, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.UIElements.Editor.UIDocumentHierarchyWatcher, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.UDPService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.AnalyticsService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Experimental.GraphView.SearchWindow, UnityEditor.GraphViewModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PlayModeDownload, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PrefabInstanceChangedListener, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.CrashService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.CollabService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.BuildService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.AddComponent.AddComponentWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.PlasticSCM.Editor.UI.EditorDispatcher, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.PlasticSCM.Editor.Beta.CalculateUserBetaProgramSetting, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.CloudBuildPoller, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.U2D.Physics2D.MenuItems, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.PlasticSCM.Editor.UI.EditorWindowFocus, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ShortcutManagement.ShortcutIntegration, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.WindowLayout, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Graphs.ParameterControllerEditor, UnityEditor.Graphs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.CacheServerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UISystemProfilerRenderService, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SettingsService, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Unity.PlasticSCM.Editor.UI.PlasticDialog, Unity.PlasticSCM.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.CloudBuild.CloudBuild, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Collaboration.Collab, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Connect.UnityConnect, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Scripting.ManagedDebugger, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    ProcessInitializeOnLoadMethodAttributes (19ms)

    ProcessInitializeOnLoadMethodAttribute (18ms)

    UnityEditor.PackageManager.UI.Internal.ScopedRegistryAddedPopup::SubscribeToRegistriesAdded (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)

    UnityEditor.DiagnosticSwitchesConsoleMessage::Init (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)

    UnityEditor.AssetPostprocessingInternal::RefreshCustomDependencies (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.SceneVisibilityManager::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder::ResumeRunningJobs (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditorInternal.SysrootManager::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.UIElements.EditorDelegateRegistration::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TextCore.Text.EditorEventCallbacks::InitializeFontAssetResourceChangeCallBacks (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.EditorDragAndDrop::RegisterEditorClient (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.LiveReloadTrackerCreator::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.EditorMenuExtensions::RegisterEditorDropdown (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Profiling.Memory.Experimental.MemoryProfilerCompilationGuard::InjectCompileGuard (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.RuntimeEditorDelegateRegistration::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorWindow::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneTemplate.SceneTemplateService::RegisterDefines (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.PackageManagerHookGUIDConverter::RegisterPackagesEventHandler (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker::OpenFirstEntitlementError (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    AfterProcessingInitializeOnLoad (7ms)

    EditorAssembliesLoaded (0ms)

    ExecutionOrderSort2 (0ms)

    AwakeInstancesAfterBackupRestoration (306ms)

    AwakeInstanceAfterBackupRestoration (305ms)

    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 177ms, avg: 177ms, min: 177ms, max: 177ms, count: 1)

    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 47ms, avg: 12ms, min: 1ms, max: 45ms, count: 4)

    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 22ms, avg: 22ms, min: 22ms, max: 22ms, count: 1)

    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 11ms, avg: 11ms, min: 11ms, max: 11ms, count: 1)

    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 11ms, avg: 11ms, min: 11ms, max: 11ms, count: 1)

    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 0ms, min: 0ms, max: 6ms, count: 24)

    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)

    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)

    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 0ms, min: 0ms, max: 3ms, count: 30)

    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)

    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 1ms, min: 0ms, max: 2ms, count: 3)

    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)

    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)

    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)

    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.UIElements.EditorWindowViewData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)

    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1
     
    stuksgens and Lurking-Ninja like this.
  14. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    @simon-ferquel-unity This doesn't seem to work. I use the exact same unity version & command you posted through Windows PowerShell. It opens up the hub, which I use to open the project with the same version. I then force a recompile by changing a line of code, which results in the non-detailed view in the editor log.
     
  15. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    Hmm can you kill every hub and unity process before retrying ?
     
  16. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    @simon-ferquel-unity It worked!
    Here's the log:
    https://pastebin.com/446mWbLv

    Some suspicious looking actors:
    upload_2021-6-14_15-48-41.png


    Code (CSharp):
    1. ProcessInitializeOnLoadAttributes (1344ms)
    2.                     ProcessInitializeOnLoadAttribute (1342ms)
    3.                         UnityEngine.InputSystem.InputSystem, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 517ms, avg: 517ms, min: 517ms, max: 517ms, count: 1)
    4.                         Microsoft.Unity.VisualStudio.Editor.VisualStudioEditor, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 344ms, avg: 344ms, min: 344ms, max: 344ms, count: 1)
    5.                         UnityEditor.UIElements.UXMLEditorFactories, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 99ms, avg: 99ms, min: 99ms, max: 99ms, count: 1)
    6.                         Sirenix.Utilities.Editor.GUIHelper, Sirenix.Utilities.Editor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 52ms, avg: 52ms, min: 52ms, max: 52ms, count: 1)
    And
    upload_2021-6-14_15-50-9.png

    Code (CSharp):
    1. AwakeInstancesAfterBackupRestoration (1014ms)
    2.                 AwakeInstanceAfterBackupRestoration (999ms)
    3.                     SuperTextMesh, SuperTextMesh, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 228ms, avg: 3ms, min: 0ms, max: 131ms, count: 88)
    4.                     UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 184ms, avg: 184ms, min: 184ms, max: 184ms, count: 1)
    5.                     UnityEditor.SettingsWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 174ms, avg: 174ms, min: 174ms, max: 174ms, count: 1)
    6.                     UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 90ms, avg: 90ms, min: 90ms, max: 90ms, count: 1)
    7.                     TMPro.TextMeshProUGUI, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 54ms, avg: 4ms, min: 0ms, max: 27ms, count: 15)
    8.                     UnityEditor.Connect.ServicesEditorWindow, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 34ms, avg: 34ms, min: 34ms, max: 34ms, count: 1)
    Asides from one plugin used in my project, it seems like some Unity modules are responsible for big parts of waiting time(UnityEngine.InputSystem, Microsoft.Unity.VisualStudio.Editor.VisualStudioEditor, UnityEditor.UIElements.UXMLEditorFactories, UnityEditor.Toolbar, UnityEditor.SettingsWindow, UnityEditor.GameView)

    My project is probably not a great example as it's pretty medium-sized, but I hope this helps a bit.
     
    xoofx likes this.
  17. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    It really helps. We already identified a few (Visual Studio editor package for example is going to have an update that will improve this quite a lot).
    Something you can do, is to make sure you close the Settings windows as soon as you don't need it.
    The InputSystem one is actually something I did not have in my radar though. We need to dig into this one.
     
  18. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    For me the biggest offenders are:

    RestoreBackups (665ms) -> RebuildManagedInstance (236ms):
    PlayerController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 169ms, avg: 85ms, min: 0ms, max: 169ms, count: 2)

    This is my own code, but I don't know what is causing this much delay in this script. How can I get more info about what exactly is causing this specific script to bottleneck the system?

    ProcessInitializeOnLoadAttributes (338ms) -> ProcessInitializeOnLoadAttribute (335ms):
    UnityEngine.InputSystem.InputSystem, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 109ms, avg: 109ms, min: 109ms, max: 109ms, count: 1)
    Unity.Burst.Editor.BurstLoader, Unity.Burst.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 91ms, avg: 91ms, min: 91ms, max: 91ms, count: 1)

    AwakeInstanceAfterBackupRestoration (563ms):
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 242ms, avg: 35ms, min: 0ms, max: 165ms, count: 7)
    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 89ms, avg: 89ms, min: 89ms, max: 89ms, count: 1)
    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 47ms, avg: 47ms, min: 47ms, max: 47ms, count: 1)

    These last ones I guess are there because I have a lot of opened panels in my project view? I usually have Animator, Animation, Hierarchy, Game, Scene, Project, Console and Inspector all open at the same time.
     
  19. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    Nice work, Unity team! I'm a fan of the quote "You can't improve what you don't measure". These metrics will go a long way in diagnosing the cause. As soon as this is backported to 2020.3 I'll share timings.
     
    mahdi_jeddi likes this.
  20. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    @mahdi_jeddi Time taken in RestoreBackups usually mean that deserialization of the object is costly. If you have many serializable fields (especially SerializableReferences) this can explain that. If you have custom serialization logic, please have a look at it as well.

    For the DockArea, yes, the more complex the UI, the more time it will take to awaken.

    Also, we are still busy working on this, and we already have prototypes with deeper profiling enabled. As an example, in the future we'll also show custom profiler markers in those logs, allowing you to add profiling data so that you can enhance your own [InitializeOnLoad] logic etc. using the same kind of data.
     
    DoctorShinobi likes this.
  21. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
  22. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    Currently it's set to "both" in my project
     
  23. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    I have a big serialized class as a property for the player's different stats (~50 properties). Would it make it faster if I moved them to a ScriptableObject and reference that?
     
  24. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
  25. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    Yep, that fixed it! Lowered that script's time to 1ms and the whole RestoreBackups to 388ms.
     
    LeonhardP likes this.
  26. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    About those 50 properties on the player controller which yields 169ms serialization time... Does it include binary data or large data structures? Based on performance of other serializers, I'm inclined to think Unity's built-in serialization should process 50 properties in just a few milliseconds.
     
    Prodigga likes this.
  27. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    5,962
    Yeah, there's something fishy there - why is deserializing a pretty simple object taking forever?

    It shouldn't take 10x the time it takes to compute and render and entire frame in a video game to deserialize a single player script, even if that player script has 10.000 serialized fields.
     
  28. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    One of them was a AnimationCurve, other than that, just floats. One also had a Tooltip attribute. None of this should make it this slow.

    I use AnimationCurve everywhere, but these were all inside a separate class with [System.Serializable] attribute on it, so maybe that makes it so slow.
     
  29. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    I've pinged people from the serialization team to have a look at this, thanks
     
    DoctorShinobi likes this.
  30. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    @mahdi_jeddi is the project available anywhere btw ? The profiling data actually looks like this 169ms happen right before deserialization (probably a chain of static constructor or some heavy IL JIT maybe ?)
     
  31. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    The project is huge, so I'll try to make a small reproducible bug report.
     
  32. mahdi_jeddi

    mahdi_jeddi

    Joined:
    Jul 18, 2016
    Posts:
    216
    Sent a bug report (Case 1345549). I definitely can reproduce it in a small project.
    I think the timings go up only if at the time of recompiling the Player object is selected in the scene.

    Update: QA successfully reproduced the issue!
     
    Last edited: Jun 30, 2021
  33. print_helloworld

    print_helloworld

    Joined:
    Nov 14, 2016
    Posts:
    227
    How do the times at the EndReloadAssembly step supposed to add up? I have a sample where it took 12 seconds for it, but the sub steps dont add up to that. Is the time taken per step not a sum of the sub-steps but all steps in the entire tree (I dont understand why it would be like this, would be hella useful if it wasn't like that)?

    Code (Boo):
    1. Domain Reload Profiling:
    2.     ReloadAssembly (13168ms)
    3.         BeginReloadAssembly (374ms) ...
    4.         EndReloadAssembly (12712ms)
    5.             LoadAssemblies (57ms) ...
    6.             RebuildTransferFunctionScriptingTraits (0ms)
    7.             SetupTypeCache (278ms)
    8.             ReleaseScriptCaches (1ms)
    9.             RebuildScriptCaches (40ms)
    10.             RestoreBackups (421ms) ...
    11.             SetupLoadedEditorAssemblies (561ms) ...
    12.             ExecutionOrderSort2 (0ms)
    13.             AwakeInstancesAfterBackupRestoration (475ms) ...
     
  34. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    I think there's also time that's being taken by the function itself? The number near ReloadAssembly probably reflects the sum of all the sub steps + time that took the function to run without measuring substeps.
     
    MartinTilo likes this.
  35. simon-ferquel-unity

    simon-ferquel-unity

    Unity Technologies

    Joined:
    Apr 1, 2021
    Posts:
    49
    @print_helloworld can you enabled detailed timings switch to see if we can get more info ?
     
  36. print_helloworld

    print_helloworld

    Joined:
    Nov 14, 2016
    Posts:
    227
    I got those times with the detailed switch one, the steps that end with the ... are collapsed for brevity because they contained a wall of text amount of sub steps. Are you suggesting that the times would be different if the switch was on/off, or that the immediate sub step arent supposed to add up to a single step in the domain reload process? Here's a pastebin link for the full domain reload as it was before and you can still see that the steps dont add up.
     
  37. print_helloworld

    print_helloworld

    Joined:
    Nov 14, 2016
    Posts:
    227
    Would it be possible for the related team to mark some of the assemblies as "not needing a domain reload" just to trim the assembly reloads? I'd imagine not all of those assemblies even use anything serializable anyways.
     
    Last edited: Aug 7, 2021
  38. TieSKey

    TieSKey

    Joined:
    Apr 14, 2011
    Posts:
    187
    Here is my log. Most of the stuff is from unity itself. Hybrid renderer has some nasty times.

    Reloading assemblies after forced synchronous recompile.
    Begin MonoManager ReloadAssembly
    Symbol file LoadedFromMemory is not a mono symbol file
    Native extension for WindowsStandalone target not found
    Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    [MODES] ModeService[none].Initialize
    [MODES] ModeService[none].LoadModes
    [MODES] Loading mode Default (0) for mode-current-id-ArsTactica
    TypeManager.Initialize took: 369ms
    Diagnostic switches are active and may impact performance or degrade your user experience. Switches can be configured through the Diagnostics section in the Preferences window.
    EnableDomainReloadTimings: True
    Mono: successfully reloaded assembly
    - Completed reload, in 5.486 seconds
    Domain Reload Profiling:
    ReloadAssembly (5547ms)
    BeginReloadAssembly (437ms)
    ExecutionOrderSort (0ms)
    DisableScriptedObjects (57ms)
    BackupInstance (52ms)
    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 26ms, avg: 26ms, min: 26ms, max: 26ms, count: 1)
    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 0ms, min: 0ms, max: 2ms, count: 25)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 2ms, count: 3)
    UnityEngine.InputSystem.InputSystemObject, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineGlobalSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 24)
    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 2)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineRuntimeResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 9)
    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 2)
    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Unity.Physics.Authoring.PhysicsShapeAuthoring, Unity.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ColorCurves, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.InputSystem.PlayerInput, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.InputActionAsset, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.InputManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.VolumetricClouds, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Exposure, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.CloudLayer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDRISky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Fog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDShadowSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.GlobalIllumination, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceReflection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.AmbientOcclusion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.InputSystem.InputActionReference, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 14)
    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Bloom, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.SavedSearchFilters, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.VolumetricFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.DepthOfField, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.GradientSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ContactShadows, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    ArsTactica.Client.Core.Rendering.TextureCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Tonemapping, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.Rendering.HighDefinition.MotionBlur, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.ExponentialFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineEditorResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.UI.InputSystemUIInputModule, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorIterationProfiler.EditorIterationProfilerController, Unity.EditorIterationProfiler.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Packages.Rider.Editor.RiderScriptEditorData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Vignette, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ShadowsMidtonesHighlights, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PathTracing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ChannelMixer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.VisualEnvironment, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Borodar.RainbowFolders.Editor.Settings.RainbowFoldersSettings, Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.StaticLightingSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.FilmGrain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.RecursiveRendering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.MicroShadowing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RayTracingSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ColorAdjustments, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.LensDistortion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileOverride, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.IndirectLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
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    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.AmbientOcclusion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    UnityEngine.Rendering.HighDefinition.LensDistortion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.InputSystem.InputActionReference, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 14)
    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.FilmGrain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArsTactica.Client.SceneManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEngine.Rendering.HighDefinition.GradientSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ContactShadows, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
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    UnityEngine.InputSystem.InputSettings, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.VolumetricFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PathTracing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArsTactica.Client.Events.UnityExecutionContextUpdater, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.Rendering.HighDefinition.ChannelMixer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.PreviewTargetIndicator, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Unity.PerformanceTesting.Editor.PerformanceTestRunSaver, Unity.PerformanceTesting.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.Rendering.HighDefinition.LiftGammaGain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArsTactica.Client.ClientGameCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.VFX.VFXRuntimeResources, Unity.VisualEffectGraph.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Borodar.RainbowFolders.Editor.Settings.RainbowFoldersSettings, Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.SplitToning, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ColorAdjustments, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.SubSurfaceScattering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RecursiveRendering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RayTracingSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.MicroShadowing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.PaniniProjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Experimental.Rendering.ProbeVolumesOptions, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileOverride, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.WhiteBalance, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ChromaticAberration, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Compositor.AlphaInjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.VolumetricLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Compositor.ChromaKeying, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.InputSystem.PlayerInput, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.LightCluster, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArsTactica.Client.Core.ResourceManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceRefraction, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEngine.Rendering.HighDefinition.HDUserSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.WindowFocusState, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.InputActionAsset, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.RerunCallback, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.InputSystem.InputSystemObject, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.CursorCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ModeDescriptor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.InputManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    RestoringBackedupData (560ms)
    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 231ms, avg: 231ms, min: 231ms, max: 231ms, count: 1)
    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 66ms, avg: 3ms, min: 0ms, max: 26ms, count: 25)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 40ms, avg: 13ms, min: 1ms, max: 20ms, count: 3)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 15ms, avg: 15ms, min: 15ms, max: 15ms, count: 1)
    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 13ms, avg: 7ms, min: 3ms, max: 10ms, count: 2)
    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 0ms, min: 0ms, max: 7ms, count: 24)
    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 9ms, avg: 9ms, min: 9ms, max: 9ms, count: 1)
    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 4ms, min: 0ms, max: 8ms, count: 2)
    UnityEngine.InputSystem.PlayerInput, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 1ms, min: 0ms, max: 5ms, count: 9)
    UnityEngine.InputSystem.InputActionAsset, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEngine.Rendering.HighDefinition.VolumetricClouds, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 1ms, min: 0ms, max: 5ms, count: 4)
    UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 1ms, min: 0ms, max: 5ms, count: 5)
    UnityEngine.Rendering.HighDefinition.CloudLayer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 1ms, min: 0ms, max: 5ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineRuntimeResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineGlobalSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEngine.InputSystem.InputSystemObject, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRISky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 1ms, min: 0ms, max: 4ms, count: 5)
    UnityEngine.Rendering.HighDefinition.GlobalIllumination, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceReflection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Fog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ColorCurves, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    Unity.Physics.Authoring.PhysicsShapeAuthoring, Unity.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Exposure, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 5)
    UnityEngine.Rendering.HighDefinition.AmbientOcclusion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 0ms, min: 0ms, max: 3ms, count: 6)
    UnityEngine.Rendering.HighDefinition.DepthOfField, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    ArsTactica.Client.Core.UI.InputManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.VolumetricFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 4)
    UnityEngine.Rendering.HighDefinition.GradientSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Bloom, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 6)
    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.SavedSearchFilters, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.MotionBlur, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 5)
    UnityEditor.EditorIterationProfiler.EditorIterationProfilerController, Unity.EditorIterationProfiler.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDShadowSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 7)
    UnityEngine.Rendering.HighDefinition.ContactShadows, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 5)
    UnityEngine.Rendering.HighDefinition.ExponentialFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ChannelMixer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Tonemapping, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 6)
    UnityEngine.Rendering.HighDefinition.Vignette, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ShadowsMidtonesHighlights, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineEditorResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.InputSystem.UI.InputSystemUIInputModule, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PathTracing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    Borodar.RainbowFolders.Editor.Settings.RainbowFoldersSettings, Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 5)
    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.RayTracingSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.IndirectLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.LensDistortion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ColorAdjustments, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RecursiveRendering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ChromaticAberration, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 5)
    Packages.Rider.Editor.RiderScriptEditorData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.FilmGrain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.InputSystem.InputSettings, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Experimental.Rendering.ProbeVolumesOptions, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDProjectSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.VisualEnvironment, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 6)
    UnityEngine.Rendering.HighDefinition.SplitToning, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.LiftGammaGain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.Rendering.HighDefinition.VolumetricLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PaniniProjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.MicroShadowing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.SubSurfaceScattering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.WhiteBalance, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.Rendering.TextureCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.StaticLightingSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.SceneManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.PreviewTargetIndicator, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Compositor.ChromaKeying, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.EventSystems.EventSystem, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileOverride, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.LightCluster, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceRefraction, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.InputSystem.InputActionReference, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 14)
    ArsTactica.TerrainEditor.TerrainEditor, TerrainEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Compositor.AlphaInjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.HDUserSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.VFX.VFXRuntimeResources, Unity.VisualEffectGraph.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.Entities.AllocatedEntity, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.ClientGameCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.RemoteInputPlayerConnection, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Unity.Scenes.Editor.EditorSceneLiveLinkToPlayerSendSystem, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.VolumeProfile, Unity.RenderPipelines.Core.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ModeDescriptor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.WindowFocusState, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.CursorCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.SubSceneLoader, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.Api.TestRunnerApi, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.UIElements.EditorWindowViewData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.DiagnosticSwitchesConsoleMessage, UnityEditor.DiagnosticsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Events.UnityExecutionContextUpdater, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Unity.Scenes.Editor.LiveLinkAssetBundleBuildSystem, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.ResourceManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.RerunCallback, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Unity.PerformanceTesting.Editor.PerformanceTestRunSaver, Unity.PerformanceTesting.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    <none> (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    SetupLoadedEditorAssemblies (2971ms)
    LogAssemblyErrors (0ms)
    InitializePlatformSupportModulesInManaged (9ms)
    SetLoadedEditorAssemblies (1ms)
    RefreshPlugins (2ms)
    BeforeProcessingInitializeOnLoad (333ms)
    ProcessInitializeOnLoadAttributes (1548ms)
    ProcessInitializeOnLoadAttribute (1544ms)
    Unity.Entities.AttachToEntityClonerInjection, Unity.Entities.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 712ms, avg: 712ms, min: 712ms, max: 712ms, count: 1)
    Packages.Rider.Editor.RiderScriptEditor, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 212ms, avg: 212ms, min: 212ms, max: 212ms, count: 1)
    UnityEditor.UIElements.UXMLEditorFactories, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 176ms, avg: 176ms, min: 176ms, max: 176ms, count: 1)
    UnityEngine.InputSystem.InputSystem, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 176ms, avg: 176ms, min: 176ms, max: 176ms, count: 1)
    UnityEngine.Rendering.CoreRenderPipelinePreferences, Unity.RenderPipelines.Core.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 69ms, avg: 69ms, min: 69ms, max: 69ms, count: 1)
    Microsoft.Unity.VisualStudio.Editor.VisualStudioEditor, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 43ms, avg: 43ms, min: 43ms, max: 43ms, count: 1)
    UnityEditor.Rendering.HighDefinition.HDWizard, Unity.RenderPipelines.HighDefinition.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 32ms, avg: 32ms, min: 32ms, max: 32ms, count: 1)
    Unity.Scenes.Editor.TypeDependencyCache, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 30ms, avg: 30ms, min: 30ms, max: 30ms, count: 1)
    UnityEditor.Connect.PurchasingService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 14ms, avg: 14ms, min: 14ms, max: 14ms, count: 1)
    UnityEditor.ShaderGraph.NodeClassCache, Unity.ShaderGraph.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 10ms, min: 10ms, max: 10ms, count: 1)
    UnityEditor.Search.SearchMonitor, UnityEditor.QuickSearchModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    UnityEditor.Rendering.HighDefinition.ShaderGraph.VFXHDRPSubTarget, Unity.RenderPipelines.HighDefinition.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEditor.Collaboration.Collab, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.SearchService.ObjectSelectorSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    Microsoft.Unity.VisualStudio.Editor.Testing.TestRunnerApiListener, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.RetainedMode, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    Unity.Scenes.LiveLinkUtility, Unity.Scenes, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    Microsoft.Unity.VisualStudio.Editor.VisualStudioIntegration, Unity.VisualStudio.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.Analytics.AnalyticsImporter, Unity.Analytics.Editor, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.NativeFormatImporterUtility, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    Unity.PerformanceTesting.Editor.TestRunnerInitializer, Unity.PerformanceTesting.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    Unity.Scenes.Editor.SubSceneImporter, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDAdditionalSceneViewSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.Audio.MixerEffectDefinitionReloader, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.UIElements.EditorPanel+EditorShaderLoader, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    Unity.Physics.Editor.EditorGUIControls, Unity.Physics.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.TestTools.TestRunner.CommandLineTest.TestStarter, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.Connect.ServicesRepository, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UI.PrefabLayoutRebuilder, UnityEditor.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.TestTools.TestRunner.RerunCallbackInitializer, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    ProcessInitializeOnLoadMethodAttributes (1076ms)
    ProcessInitializeOnLoadMethodAttribute (1073ms)
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    UnityEditor.Rendering.HighDefinition.HDBakedReflectionSystem::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Entities.StructuralChange+_mono_to_burst_RemoveComponentsChunks_000006C0$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Collections.AllocatorManager+StackAllocator+Try_00000C32$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.SystemBase+UnmanagedUpdate_00000F20$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    UnityEditor.SceneVisibilityManager::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Entities.ChunkIterationUtility+_mono_to_burst_FindBatchesForEntityArrayWithQuery_00000D4E$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Collections.AllocatorManager+SlabAllocator+Try_00000C3C$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Entities.FastEquality+_mono_to_burst_Hash32_0000106F$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.EntityComponentStore+_mono_to_burst_GatherEntityInChunkForEntities_000004BB$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.EntityComponentStore+_mono_to_burst_SortEntityInChunk_000004B8$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Entities.StructuralChange+_mono_to_burst_AddComponentsChunks_000006AE$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.StructuralChange+_mono_to_burst_AddComponentsEntitiesBatch_000006A2$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.ChunkIterationUtility+_mono_to_burst_RebuildChunkListCache_00000D48$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Collections.xxHash3+_mono_to_burst_Hash128Long_00000A45$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Entities.ChunkIterationUtility+_mono_to_burst_MatchesAnyInEntityArray_00000D45$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Unity.Entities.ChunkIterationUtility+_mono_to_burst_CalculateChunkCount_00000D3C$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset::SubscribeToPacManEvents (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    AfterProcessingInitializeOnLoad (4ms)
    EditorAssembliesLoaded (0ms)
    ExecutionOrderSort2 (0ms)
    AwakeInstancesAfterBackupRestoration (474ms)
    AwakeInstanceAfterBackupRestoration (471ms)
    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 164ms, avg: 164ms, min: 164ms, max: 164ms, count: 1)
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 91ms, avg: 18ms, min: 1ms, max: 86ms, count: 5)
    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 44ms, avg: 44ms, min: 44ms, max: 44ms, count: 1)
    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 44ms, avg: 44ms, min: 44ms, max: 44ms, count: 1)
    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 31ms, avg: 31ms, min: 31ms, max: 31ms, count: 1)
    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 16ms, avg: 16ms, min: 16ms, max: 16ms, count: 1)
    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 0ms, min: 0ms, max: 7ms, count: 24)
    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 4ms, min: 1ms, max: 7ms, count: 2)
    Unity.Scenes.Editor.EditorSceneLiveLinkToPlayerSendSystem, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)
    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 0ms, min: 0ms, max: 2ms, count: 25)
    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 3ms, min: 0ms, max: 5ms, count: 2)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 2ms, min: 0ms, max: 3ms, count: 3)
    Unity.Physics.Authoring.PhysicsShapeAuthoring, Unity.Physics.Hybrid, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEditor.DiagnosticSwitchesConsoleMessage, UnityEditor.DiagnosticsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.Rendering.HighDefinition.StaticLightingSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 5)
    UnityEngine.Rendering.HighDefinition.ShadowsMidtonesHighlights, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 1ms, min: 0ms, max: 3ms, count: 4)
    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 2)
    Unity.Scenes.Editor.LiveLinkAssetBundleBuildSystem, Unity.Scenes.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.EditorIterationProfiler.EditorIterationProfilerController, Unity.EditorIterationProfiler.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.Rendering.HighDefinition.PhysicallyBasedSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.HDRISky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.VolumetricClouds, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.CloudLayer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.VolumeProfile, Unity.RenderPipelines.Core.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    UnityEngine.Rendering.HighDefinition.Exposure, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.HDShadowSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    UnityEngine.Rendering.HighDefinition.AmbientOcclusion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.Bloom, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.Rendering.HighDefinition.Fog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.GlobalIllumination, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceReflection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Tonemapping, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.Rendering.HighDefinition.MotionBlur, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.DepthOfField, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.GradientSky, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ContactShadows, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEngine.Rendering.HighDefinition.VolumetricFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ExponentialFog, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.VisualEnvironment, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.Rendering.HighDefinition.Vignette, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.ChannelMixer, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.IndirectLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ColorCurves, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.PathTracing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.LensDistortion, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.FilmGrain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Compositor.AlphaInjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ChromaticAberration, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.LiftGammaGain, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RecursiveRendering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ColorAdjustments, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.RayTracingSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Experimental.Rendering.ProbeVolumesOptions, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.SubSurfaceScattering, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.Compositor.ChromaKeying, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.WhiteBalance, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.PaniniProjection, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.DiffusionProfileOverride, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.ScreenSpaceRefraction, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.MicroShadowing, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.VolumetricLightingController, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.SplitToning, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.Rendering.HighDefinition.LightCluster, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.WindowFocusState, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.EventSystems.EventSystem, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.InputActionReference, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 14)
    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 9)
    ArsTactica.Client.Core.Rendering.TextureCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.TestTools.TestRunner.Api.TestRunnerApi, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArsTactica.Client.Events.UnityExecutionContextUpdater, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEngine.InputSystem.UI.InputSystemUIInputModule, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.TerrainEditor.TerrainEditor, TerrainEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Unity.PerformanceTesting.Editor.PerformanceTestRunSaver, Unity.PerformanceTesting.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.Networking.PlayerConnection.EditorConnection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.SceneManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.Entities.AllocatedEntity, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SavedSearchFilters, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.SubSceneLoader, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.CursorCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.PreviewTargetIndicator, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.ClientGameCatalog, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineRuntimeResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.RerunCallback, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    ArsTactica.Client.Core.ResourceManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineEditorResources, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScriptReloadProperties, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArsTactica.Client.Core.UI.InputManager, ArsTactica, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.InputSystemObject, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.RemoteInputPlayerConnection, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.InputSettings, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ModeDescriptor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDRenderPipelineGlobalSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDUserSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.Rendering.HighDefinition.HDProjectSettings, Unity.RenderPipelines.HighDefinition.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.InputSystem.PlayerInput, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.VFX.VFXRuntimeResources, Unity.VisualEffectGraph.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Borodar.RainbowFolders.Editor.Settings.RainbowFoldersSettings, Assembly-CSharp-Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    <none> (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEngine.InputSystem.InputActionAsset, Unity.InputSystem, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Platform modules already initialized, skipping
    Reloading assemblies failed.
    Asset Pipeline Refresh: Total: 8.379 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
    Summary:
    Imports: total=0 (actual=0, local cache=0, cache server=0)
    Asset DB Process Time: managed=0 ms, native=349 ms
    Asset DB Callback time: managed=0 ms, native=1 ms
    Scripting: domain reloads=1, domain reload time=5570 ms, compile time=2457 ms, other=0 ms
    Project Asset Count: scripts=7978, non-scripts=4608
    Asset File Changes: new=0, changed=0, moved=0, deleted=0
    Scan Filter Count: 0
    InvokeBeforeRefreshCallbacks: 1.555ms
    ApplyChangesToAssetFolders: 0.069ms
    Scan: 2.293ms
    OnSourceAssetsModified: 0.000ms
    InitializeImportedAssetsSnapshot: 21.741ms
    GetAllGuidsForCategorization: 1.411ms
    CategorizeAssets: 132.067ms
    ImportAndPostprocessOutOfDateAssets: 8037.585ms (5576.533ms without children)
    CompileScripts: 2456.645ms
    PostProcessAllAssets: 0.001ms
    EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.045ms
    InitializingProgressBar: 0.000ms
    PostProcessAllAssetNotificationsAddChangedAssets: 1.136ms
    OnDemandSchedulerStart: 1.225ms
    ReloadSourceAssets: 5.000ms
    UnloadImportedAssets: 1.128ms
    Hotreload: 0.290ms
    GatherAllCurrentPrimaryArtifactRevisions: 0.540ms
    UnloadStreamsBegin: 0.045ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 1.283ms
    GetLoadedSourceAssetsSnapshot: 4.042ms
    PersistCurrentRevisions: 0.457ms
    UnloadStreamsEnd: 0.062ms
    GenerateScriptTypeHashes: 3.710ms
    Untracked: 168.991ms
    Refresh completed in 8.379204 seconds.
     
  39. felibj694

    felibj694

    Joined:
    Oct 23, 2016
    Posts:
    23
    Here is my log. Haven't really used an earlier version to remember it being faster before. Unity 2021.2.0b2

    Diagnostic switches are active and may impact performance or degrade your user experience. Switches can be configured through the Diagnostics section in the Preferences window.
    EnableDomainReloadTimings: True

    Mono: successfully reloaded assembly
    Asset Pipeline Refresh: Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
    - Completed reload, in 5.153 seconds
    Domain Reload Profiling:
    ReloadAssembly (5204ms)
    BeginReloadAssembly (560ms)
    ExecutionOrderSort (0ms)
    DisableScriptedObjects (40ms)
    BackupInstance (130ms)
    Voxels.VoxelObjectOnDisc, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 95ms, avg: 32ms, min: 3ms, max: 88ms, count: 3)
    UnityEditor.PackageManager.UI.Internal.ServicesContainer, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 14ms, avg: 14ms, min: 14ms, max: 14ms, count: 1)
    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 0ms, min: 0ms, max: 1ms, count: 32)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 1ms, min: 0ms, max: 1ms, count: 4)
    UnityEditor.Search.SearchDatabase, UnityEditor.QuickSearchModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    TMPro.TextMeshProUGUI, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 9)
    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 24)
    UnityEditor.AddressableAssets.Settings.AddressableAssetGroup, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 2)
    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 12)
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    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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    UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 44)
    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 78)
    UnityEditor.AddressableAssets.Settings.GroupSchemas.BundledAssetGroupSchema, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ship.Modules.Thruster.Thruster, ThursterAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 25)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
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    UnityEditor.PreferenceSettingsWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 8)
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    Ship.Modules.OreCollection.Processor.OreProcessor, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.ProgressWindow, UnityEditor.UIServiceModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Storage.OreStorage, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Player.ShipArm.ArmGrabbingController, ShipArmAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
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    Sirenix.OdinInspector.Editor.InspectorConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.MonoScriptInspector, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UIElements.PanelTextSettings, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Voxels.Chunk, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SavedSearchFilters, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ScriptableObjectArchitecture.GameEventListener, ScriptableObject-Architecture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Fps.G_FpsManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Packages.Rider.Editor.RiderScriptEditorData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UI.RawImage, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    Tayx.Graphy.Ram.G_RamManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Ship.Modules.UpgradeButton, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    Voxels.ChunkManager, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UI.GridLayoutGroup, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
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    Tayx.Graphy.Ram.G_RamGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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    SpawnPositions, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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    ShaderInitialization, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    AsteroidBeltSpawner, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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    Tayx.Graphy.Ram.G_RamManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    SetPositionToCenterOfMass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 8)
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    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    TMPro.TMP_SpriteAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.PreferenceSettingsWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Ore.OreData, OreAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
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    UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    Voxels.RockCollisionDynamics, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Tayx.Graphy.Audio.G_AudioGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.MonoScriptInspector, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEngine.UI.RawImage, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArticulationDriveTarget, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
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    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    OreDropOff, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    TextMeshProSetTextFromValueVariable, UIAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    CinemachineBUGWorkaround, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    RestoringBackedupData (1079ms)
    Voxels.VoxelObjectOnDisc, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 619ms, avg: 206ms, min: 29ms, max: 548ms, count: 3)
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    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 41ms, avg: 10ms, min: 1ms, max: 20ms, count: 4)
    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 14ms, avg: 7ms, min: 3ms, max: 11ms, count: 2)
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    UnityEditor.AddressableAssets.Settings.AddressableAssetSettings, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
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    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
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    UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 0ms, min: 0ms, max: 2ms, count: 44)
    Cinemachine.CinemachineVirtualCamera, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
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    UnityEngine.UI.RawImage, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.ProgressWindow, UnityEditor.UIServiceModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 1ms, count: 5)
    Tayx.Graphy.GraphyManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 1ms, min: 0ms, max: 1ms, count: 2)
    UnityEditor.SavedSearchFilters, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Cinemachine.CinemachineFramingTransposer, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    ScriptableObjectArchitecture.GameEventListener, ScriptableObject-Architecture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 78)
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    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Voxels.ChunkManager, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 8)
    UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Ship.Controllers.OreCollectionController, ShipControllersAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.CurveEditorSelection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 7)
    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 5)
    TMPro.TMP_StyleSheet, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    TMPro.TMP_Settings, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 8)
    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.InspectorConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.AssetStoreDownloadManager+DownloadDelegateHandler, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptFastMode, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedPlayMode, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.MonoScriptImporterInspector, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Ship.Modules.OreCollection.Collector.OreCollector, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Ship.Modules.Drills.Drill, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Voxels.Chunk, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    SpawnPositions, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 1ms, count: 2)
    Player.ShipArm.ArmGrabbingController, ShipArmAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    Cinemachine.CinemachineTargetGroup, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Gemserk.EditorTemporaryMemory, Gemserk.SelectionHistory, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
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    Tayx.Graphy.Ram.G_RamGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    AsteroidBeltSpawner, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoOriginalData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Sirenix.OdinInspector.Editor.Modules.OdinModuleConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.UI.GridLayoutGroup, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
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    UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
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    SetMass, GlobalsAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 41)
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    Tayx.Graphy.Advanced.G_AdvancedData, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Voxels.VoxelGenerator, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    Tayx.Graphy.Fps.G_FpsManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Tayx.Graphy.Fps.G_FpsGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ship.ShipArm.ArmGrabbingControllerSimple, ShipArmAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    Tayx.Graphy.Ram.G_RamManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Tayx.Graphy.Fps.G_FpsMonitor, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Voxels.VoxelChunkManagerCollisionHandler, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Fps.G_FpsText, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    ShaderInitialization, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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    UnityEditor.AddressableAssets.Settings.GroupSchemas.ContentUpdateGroupSchema, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Packages.Rider.Editor.UnitTesting.CallbackData, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Ram.G_RamText, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Tayx.Graphy.Audio.G_AudioGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.EventSystems.EventSystem, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Audio.G_AudioManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.AddressableAssets.Settings.AddressableAssetGroupTemplate, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.RotateTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Audio.G_AudioMonitor, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ship.Modules.Thruster.Parameters.ThrusterParameterMaxThrust, ThursterAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.MoveTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorTools.GameObjectToolContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.Drills.Parameters.DrillParameterRadius, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Processor.Parameters.OreProcessorParameterVolumePerSecond, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.Drills.Parameters.DrillParameterCooldown, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.RectTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Ram.G_RamMonitor, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ship.Modules.OreCollection.Collector.Parameters.OreCollectorParameterMaxVolume, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneVisibilityManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ore.OreData, OreAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    UnityEditor.TestTools.TestRunner.TestListCacheData, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Voxels.AsteroidPool, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ArticulationDriveTarget, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEditor.TransformTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ScaleTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.ShipEquipmentHandler, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    InputSystem, ShipMovementAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Audio.G_AudioText, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UI_OreInventoryController, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Storage.OreStorageParameterMaxVolume, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Voxels.VoxelMeshRenderer, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ViewModeTool, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ForceTowardsGamePlaneRB, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
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    UnityEditor.WindowFocusState, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UI.AsteroidSelectionBoxController, UIAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    OreAbundanceMap, OreAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ship.Modules.OreCollection.Storage.OreEjectionParticleSystemController, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    CopyTransform, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    WrapParticles, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    PredictPosition, ShipMovementAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.UpgradeButton, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    ConnectWithLineRender, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PresetLibraryManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
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    UnityEngine.UI.Mask, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Voxels.ChunkPool, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.EditorWindowViewData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TextMeshProSetTextFromValueVariable, UIAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    AsteroidSensor, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ProjectScreenPositionToPlane, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    VisualizeCenterOfMass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Storage.UI_DisplayOreEjectionImage, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    GameRegion, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Voxels.VoxelChunkCollisionHandler, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    OreDropOff, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ForceRotationInGamePlaneRB, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.ShipEquipmentTarget, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.Api.CallbacksHolder, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    CinemachineBUGWorkaround, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    SetToMousePosition, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Toolbars.EditorToolbarManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    SelectionBoxUI, UIAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    AsteroidBelt.AsteroidBelt.RegisterAsteroid, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    SetPositionToCenterOfMass, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.CinemachinePipeline, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    <none> (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    SetupLoadedEditorAssemblies (1953ms)
    LogAssemblyErrors (0ms)
    InitializePlatformSupportModulesInManaged (11ms)
    SetLoadedEditorAssemblies (0ms)
    RefreshPlugins (1ms)
    BeforeProcessingInitializeOnLoad (432ms)
    ProcessInitializeOnLoadAttributes (1379ms)
    ProcessInitializeOnLoadAttribute (1375ms)
    Unity.Burst.Editor.BurstLoader, Unity.Burst.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 337ms, avg: 337ms, min: 337ms, max: 337ms, count: 1)
    UnityEditor.ProBuilder.HierarchyListener, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 322ms, avg: 322ms, min: 322ms, max: 322ms, count: 1)
    Packages.Rider.Editor.RiderScriptEditor, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 304ms, avg: 304ms, min: 304ms, max: 304ms, count: 1)
    UnityEditor.UIElements.UXMLEditorFactories, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 123ms, avg: 123ms, min: 123ms, max: 123ms, count: 1)
    Sirenix.Utilities.Editor.GUIHelper, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 46ms, avg: 46ms, min: 46ms, max: 46ms, count: 1)
    UnityEditor.ProBuilder.MeshSelection, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 22ms, avg: 22ms, min: 22ms, max: 22ms, count: 1)
    Sirenix.Serialization.FormatterLocator, Sirenix.Serialization, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 20ms, avg: 20ms, min: 20ms, max: 20ms, count: 1)
    UnityEditor.AddressableAssets.AddressableEditorInitialization, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 14ms, avg: 14ms, min: 14ms, max: 14ms, count: 1)
    UnityEditor.SearchService.ObjectSelectorSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 13ms, avg: 13ms, min: 13ms, max: 13ms, count: 1)
    Cinemachine.Editor.VcamStageEditor+EditorInitialize, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 12ms, avg: 12ms, min: 12ms, max: 12ms, count: 1)
    UnityEditor.Search.SearchMonitor, UnityEditor.QuickSearchModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 12ms, avg: 12ms, min: 12ms, max: 12ms, count: 1)
    UnityEditor.Connect.PurchasingService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 10ms, min: 10ms, max: 10ms, count: 1)
    Cinemachine.Editor.CinemachineVirtualCameraEditor+CollectGizmoDrawers, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 10ms, min: 10ms, max: 10ms, count: 1)
    Cinemachine.CinemachineStoryboard+EditorInitialize, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 10ms, avg: 10ms, min: 10ms, max: 10ms, count: 1)
    UnityEditor.AddressableAssets.Build.AnalyzeRules.RegisterCheckBundleDupeDependencies, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    Sirenix.Utilities.AssemblyUtilities, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)
    UnityEditor.Collaboration.Collab, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)
    UnityEditor.Rendering.PostProcessing.DefineSetter, Unity.Postprocessing.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)
    UnityEditor.ProBuilder.EntityVisibility, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEngine.ProBuilder.Addons.FBX.Fbx, Unity.ProBuilder.AddOns.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 5ms, min: 5ms, max: 5ms, count: 1)
    UnityEditor.Audio.MixerEffectDefinitionReloader, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.ProBuilder.SceneDragAndDropListener, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.ProBuilder.ProGridsInterface, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.ProBuilder.LogPreferences, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.ProBuilder.Lightmapping, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.NativeFormatImporterUtility, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.RetainedMode, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    Unity.PerformanceTesting.Editor.TestRunnerInitializer, Unity.PerformanceTesting.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    Sirenix.Utilities.Editor.SirenixEditorGUI, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.AssetStoreContext, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.AddressableAssets.GUI.AddressableAssetInspectorGUI, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.TestTools.TestRunner.CommandLineTest.TestStarter, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.UIElements.EditorPanel+EditorShaderLoader, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEditor.AddressableAssets.Build.AnalyzeRules.BuildBundleLayout+RegisterBuildBundleLayout, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditorInternal.EditMode, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.Connect.AdsService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.SearchService.SceneSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.TestTools.TestRunner.RerunCallbackInitializer, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.AddressableAssets.Settings.GlobalInitialization, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.Serialization.UnitySerializationUtility+PrefabSelectionTracker, Sirenix.Serialization, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.ManagedDebuggerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.Connect.ServicesRepository, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Gemserk.StoreSceneSelection, Gemserk.SelectionHistory.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.CustomEditorLoader, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.Connect.AnalyticsService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.Utilities.Editor.Expressions.ASTEmitter, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.Connect.CrashService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UIElements.EditorAtlasMonitorInjector, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.U2D.Sprites.SpriteEditorWindow, Unity.2D.Sprite.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Cinemachine.CinemachineColliderPrefs, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.SearchService.ProjectSearch, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.FixUnityScriptableObjectDirtying, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.Serialization.FormatterUtilities, Sirenix.Serialization, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Cinemachine.PostFX.CinemachinePostProcessing+EditorInitialize, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.U2D.Physics2D.MenuItems, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UI.PrefabLayoutRebuilder, UnityEditor.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.FixUnityAssemblyVersionResolution, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.PersistentContextCache, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.CinemachineStoryboard+CanvasesAndTheirOwners, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ProBuilder.DestroyListener, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    CinemachineShotEditor+SyncCacheEnabledSetting, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Graphs.LayerSettingsWindow, UnityEditor.Graphs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.Serialization.Utilities.UnityVersion, Sirenix.Serialization, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PlayModeDownload, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.OdinEditor, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.FixUnityAboutWindowBeforeEmit, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Experimental.GraphView.SearchWindow, UnityEditor.GraphViewModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Connect.UDPService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    SaveDuringPlay.SaveDuringPlay, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.UnityTestProtocol.UnityTestProtocolStarter, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.DrivenRectTransformUndo, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ProBuilder.VersionValidator, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.CacheServerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.CinemachineFreeLookEditor+CreateRigWithUndo, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Connect.BuildService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    EckTechGames.AutoSaveExtension, 3rdPartyAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.AddressableAssets.Build.AnalyzeRules.RegisterCheckSceneDupeDependencies, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.WindowLayout, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Connect.CollabService, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.GeneralDrawerConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.AddressableAssets.Build.AnalyzeRules.RegisterCheckResourcesDupeDependencies, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.UnityEditorEventUtility, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Gemserk.SelectionHistoryInitialization, Gemserk.SelectionHistory.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Packages.Rider.Editor.UnitTesting.CallbackInitializer, Unity.Rider.Editor, Version=3.0.7.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.Utilities.UnityVersion, Sirenix.Utilities, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.Editor.CinemachineVirtualCameraEditor+CreatePipelineWithUndo, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.AddComponent.AddComponentWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Unity.UIElements.Editor.UIDocumentHierarchyWatcher, UnityEditor.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Connect.UnityConnect, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Connect.CloudBuildPoller, UnityEditor.UnityConnectModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ShortcutManagement.ShortcutIntegration, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.PlaymodeLauncher+BackgroundWatcher, UnityEditor.TestRunner, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PrefabInstanceChangedListener, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.Editor.CinemachineScreenComposerGuidesGlobalDraggable, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.Editor.CinemachineStoryboardMute, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ProBuilder.UndoUtility, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    CinemachineShotClipEditor+EditorInitialize, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.Editor.CinemachineEditorAnalytics, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ProBuilder.VertexManipulationToolSettings, Unity.ProBuilder.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.ColorPaletteManager, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Graphs.ParameterControllerEditor, UnityEditor.Graphs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UISystemProfilerRenderService, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SettingsService, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.Utilities.Editor.SirenixGUIStyles, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.CloudBuild.CloudBuild, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.Scripting.ManagedDebugger, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.Modules.OdinModuleConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.Editor.CinemachineSettings, com.unity.cinemachine.editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.Utilities.Editor.EditorTimeHelper, Sirenix.Utilities.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    ProcessInitializeOnLoadMethodAttributes (122ms)
    ProcessInitializeOnLoadMethodAttribute (118ms)
    UnityEditor.PackageManager.UI.Internal.ScopedRegistryAddedPopup::SubscribeToRegistriesAdded (total: 40ms, avg: 40ms, min: 40ms, max: 40ms, count: 1)
    Sirenix.Serialization.UnitySerializationInitializer::InitializeEditor (total: 30ms, avg: 30ms, min: 30ms, max: 30ms, count: 1)
    UnityEditor.DiagnosticSwitchesConsoleMessage::Init (total: 11ms, avg: 11ms, min: 11ms, max: 11ms, count: 1)
    Unity.Collections.xxHash3+_mono_to_burst_Hash64Long_00000A44$BurstDirectCall::Initialize (total: 8ms, avg: 8ms, min: 8ms, max: 8ms, count: 1)
    UnityEditor.AssetPostprocessingInternal::RefreshCustomDependencies (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)
    UnityEditor.SceneVisibilityManager::Initialize (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    Unity.Collections.AllocatorManager+StackAllocator+Try_00000C33$BurstDirectCall::Initialize (total: 4ms, avg: 4ms, min: 4ms, max: 4ms, count: 1)
    UnityEditor.AddressableAssets.Settings.AddressableAssetSettings::RegisterWithAssetPostProcessor (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    AddressablesPlayerBuildProcessor::CleanTemporaryPlayerBuildData (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    Sirenix.Utilities.EnsureOdinInspectorDefine::EnsureScriptingDefineSymbol (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.EditorWindow::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Collections.AllocatorManager+SlabAllocator+Try_00000C3D$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Unity.Collections.xxHash3+_mono_to_burst_Hash128Long_00000A46$BurstDirectCall::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Sirenix.OdinInspector.Editor.CheckForUpdatesWindow::DailyCheckForUpdates (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditorInternal.SysrootManager::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UIElements.EditorMenuExtensions::RegisterEditorDropdown (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.Profiling.Memory.Experimental.MemoryProfilerCompilationGuard::InjectCompileGuard (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.UIElements.LiveReloadTrackerCreator::Initialize (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Cinemachine.Editor.CinemachineSettings::OnPackageLoadedInEditor (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TextCore.Text.EditorEventCallbacks::InitializeFontAssetResourceChangeCallBacks (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.EditorDelegateRegistration::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder::ResumeRunningJobs (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.EditorDragAndDrop::RegisterEditorClient (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.AddressableAssets.Build.AddressablesBuildScriptHooks::Init (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.Utilities.Editor.PersistentAssemblyGuidUpdater::Init (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.InspectorConfig::RemoveObsoleteGeneratedOdinEditorsDLL (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEngine.AddressableAssets.Addressables::RegisterPlayModeStateChange (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.AcceptEULAWindow::OpenIfNotAccepted (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Sirenix.OdinInspector.Editor.ColorPaletteManager::LoadEditorPrefs (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.RuntimeEditorDelegateRegistration::Initialize (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneTemplate.SceneTemplateService::RegisterDefines (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.UIElements.PackageManagerHookGUIDConverter::RegisterPackagesEventHandler (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ProBuilder.ProBuilderSettings::SaveSettingsOnExit (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.EntitlementsErrorChecker::OpenFirstEntitlementError (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    AfterProcessingInitializeOnLoad (8ms)
    EditorAssembliesLoaded (1ms)
    ExecutionOrderSort2 (0ms)
    AwakeInstancesAfterBackupRestoration (595ms)
    AwakeInstanceAfterBackupRestoration (593ms)
    UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 158ms, avg: 158ms, min: 158ms, max: 158ms, count: 1)
    UnityEditor.DockArea, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 88ms, avg: 11ms, min: 1ms, max: 61ms, count: 8)
    TMPro.TextMeshProUGUI, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 81ms, avg: 9ms, min: 0ms, max: 80ms, count: 9)
    UnityEditor.ProgressWindow, UnityEditor.UIServiceModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 77ms, avg: 77ms, min: 77ms, max: 77ms, count: 1)
    UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 29ms, avg: 29ms, min: 29ms, max: 29ms, count: 1)
    UnityEditor.Search.SearchDatabase, UnityEditor.QuickSearchModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 22ms, avg: 22ms, min: 22ms, max: 22ms, count: 1)
    UnityEditor.MonoScriptImporterInspector, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 17ms, avg: 17ms, min: 17ms, max: 17ms, count: 1)
    UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 15ms, avg: 15ms, min: 15ms, max: 15ms, count: 1)
    UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 13ms, avg: 13ms, min: 13ms, max: 13ms, count: 1)
    UnityEditor.AddressableAssets.Settings.AddressableAssetSettings, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 13ms, avg: 13ms, min: 13ms, max: 13ms, count: 1)
    UnityEditor.InspectorWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)
    Ship.Modules.Thruster.Thruster, ThursterAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 0ms, min: 0ms, max: 7ms, count: 25)
    CinemachineBUGWorkaround, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 7ms, avg: 7ms, min: 7ms, max: 7ms, count: 1)
    Sirenix.OdinInspector.Editor.Modules.OdinModuleConfig, Sirenix.OdinInspector.Editor, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 6ms, min: 6ms, max: 6ms, count: 1)
    UnityEditor.Tools, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 3ms, min: 1ms, max: 5ms, count: 2)
    UnityEngine.TextCore.Text.FontAsset, UnityEngine.TextCoreTextEngineModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 6ms, avg: 0ms, min: 0ms, max: 4ms, count: 24)
    UnityEngine.UI.Text, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 0ms, min: 0ms, max: 3ms, count: 64)
    UnityEngine.UIElements.StyleSheet, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 5ms, avg: 0ms, min: 0ms, max: 2ms, count: 32)
    UnityEngine.GUISkin, UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 4ms, avg: 1ms, min: 0ms, max: 1ms, count: 4)
    UnityEditor.PreferenceSettingsWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 3ms, min: 3ms, max: 3ms, count: 1)
    UnityEngine.UI.CanvasScaler, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 3ms, avg: 0ms, min: 0ms, max: 1ms, count: 6)
    UnityEditor.ContainerWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 5)
    UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 1ms, count: 44)
    UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 2ms, count: 7)
    UnityEditor.AppStatusBar, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    UnityEditor.MonoScriptInspector, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    SetMass, GlobalsAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 0ms, min: 0ms, max: 1ms, count: 41)
    Cinemachine.CinemachineBrain, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 2ms, avg: 2ms, min: 2ms, max: 2ms, count: 1)
    Cinemachine.CinemachineVirtualCamera, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.AddressableAssets.Settings.AddressableAssetGroup, Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 2)
    UnityEditor.ConsoleWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.UI.Shadow, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 0ms, min: 0ms, max: 0ms, count: 58)
    UnityEngine.UI.Mask, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.PackageManager.UI.Internal.PackageManagerProjectSettings, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    Gemserk.SelectionHistoryWindow, Gemserk.SelectionHistory.Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 1ms, avg: 1ms, min: 1ms, max: 1ms, count: 1)
    UnityEngine.UI.GridLayoutGroup, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    ScriptableObjectArchitecture.GameEventListener, ScriptableObject-Architecture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorTools.EditorToolManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.GameViewSizes, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Collector.Parameters.OreCollectorParameterMaxVolume, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    TMPro.TMP_FontAsset, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.PlayerConnectionLogReceiver, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneManagement.StageNavigationManager, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.ShipMovement.ShipNavigationComputer, ShipMovementAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.SceneManagement.MainStage, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.UpgradeButton, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    UnityEngine.UI.RawImage, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Cinemachine.CinemachineTargetGroup, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.WindowFocusState, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.MainView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.ManipulationToolCustomEditor, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 78)
    Ship.Modules.Sensors.AsteroidSizeEstimator, ModulesAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.ShipMovement.ThrusterParticles, ShipMovementAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 27)
    UnityEngine.EventSystems.EventSystem, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Collector.OreCollector, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Storage.OreStorage, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    InverseKinematics, 3rdPartyAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 11)
    Ship.Modules.Drills.Drill, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Processor.OreProcessor, OreCollectionAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Ship.Modules.OreCollection.Storage.OreEjectionParticleSystemController, OreStorageAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    VoxelFractureMultiplier, VoxelAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 4)
    ArticulationDriveTarget, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 6)
    UnityEngine.UIElements.VisualTreeAsset, UnityEngine.UIElementsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 12)
    ForceTowardsGamePlaneRB, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    UnityEditor.SplitView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 8)
    Tayx.Graphy.Audio.G_AudioGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Player.ShipArm.ArmGrabbingController, ShipArmAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    UnityEditor.PackageManager.UI.Internal.RegistryInfoDraftData, UnityEditor.PackageManagerUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.CurveEditorSelection, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 7)
    Tayx.Graphy.Ram.G_RamText, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Tayx.Graphy.Fps.G_FpsText, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    AsteroidBeltSpawner, AsteroidBeltAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    UnityEditor.UIElements.SerializableJsonDictionary, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 5)
    Cinemachine.CinemachineFramingTransposer, Cinemachine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    UnityEditor.EditorSnapSettingsData, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 1)
    Tayx.Graphy.Fps.G_FpsManager, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
    Ore.OreData, OreAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    Ship.ShipArm.ArmGrabbingControllerSimple, ShipArmAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 3)
    Tayx.Graphy.Fps.G_FpsGraph, Tayx.Graphy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (total: 0ms, avg: 0ms, min: 0ms, max: 0ms, count: 2)
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  40. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    Is there any sense of urgency around a fix? Having every minor script change cause a 15 second delay in Unity is unbearable. Based on reading this thread this is a relatively new behavior. And so putting it nicely (and directly), Unity, you broke this -- when are you going to fix it?

    14s because I added a carriage return to a script.
     
    DavidJares, teknic, AM-Dev and 10 others like this.
  41. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    From the ticket:

    Reproducible with: 2020.2.0a1, 2020.2.7f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a10
    Not reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.1

    As this affects "performance by default", and is a regression, can Unity confirm a fix is at least a high priority?
     
  42. DoctorShinobi

    DoctorShinobi

    Joined:
    Oct 5, 2012
    Posts:
    212
    +1 to stonstad. It feels like no one is working nor going to work on a fix in the coming years
     
    DavidJares likes this.
  43. stuksgens

    stuksgens

    Joined:
    Feb 21, 2017
    Posts:
    172
  44. stonstad

    stonstad

    Joined:
    Jan 19, 2018
    Posts:
    390
    I don't think it's the same issue. There are no unresponsive stalls here -- the Unity editor assembly load/recompilation process was rewritten and it consequently takes longer in Unity 2020.2 and 2021.x.
     
    AM-Dev, ChiuanWei, NotaNaN and 6 others like this.
  45. TieSKey

    TieSKey

    Joined:
    Apr 14, 2011
    Posts:
    187
    Yeah the file change detection doesn't seem to ignore the trivial changes and triggers a full compilation that then probably triggers a domain reload etc etc

    At least that is how it feels.
     
    Ksanone likes this.
  46. sameng

    sameng

    Joined:
    Oct 1, 2014
    Posts:
    151
    I'm also constantly checking about this. Unity used to compile->domain reload scripts significantly faster.

    Maybe unrelated, but I also noticed that my script compile->domain reload times will start at about 8-9s on a fresh Unity session, and eventually degrade to even 30-40s over the course of an hour.

    I have a really fast CPU that used to compile->domain reload my project in about 5-6s consistently.

    I used to be able to enter play mode in under 10s after changing a bunch of scripts.

    Now it takes at least 30 seconds, usually almost a minute. Fast iteration days are sadly over. A lot can distract in 30 seconds... I really really want this to be addressed.
     
  47. KamilDA

    KamilDA

    Joined:
    May 21, 2020
    Posts:
    278
    Same issue... with a fairly small Unity Project.

    Time from adding a comment in the code, compiling, entering play mode, exit; 8-10 seconds minimum and worsens with time.

    This is with 16 cores 5950X. I doubt this is the fast iteration Unity is aiming at.
     
    DavidJares, stonstad, Ruchir and 2 others like this.
  48. kayroice

    kayroice

    Joined:
    Feb 7, 2017
    Posts:
    43
    tl;dr - Migrating the project to an SSD, and upgrading to VS Community edition 2019 resulted in the most noticeable (and significant) script compilation performance gains.

    I was suffering from the script reload slow-down for months after upgrading Unity to 2021 as well (compile times upwards of 60-90-120s-??? for every minor code change). Here's what I did starting a couple months ago that so far have worked (compile times back down to 5-10s) in chronological order:

    1. Closed out tabs not being used. The big win here was closing out the Package Manager window tab. The Package Manager will take up a significant chunk of time during compilation. You shouldn't need to have this open all the time, so close it! If you have other tabs open that you don't need, try closing them, you may get a noticeable decrease in compilation time (maybe 1-5s).

    2. Using the Editor Iteration Profiler I was able to discover that serialization of fields (public or any field marked Serializable) and constructors are relatively expensive operations when it comes to script compilation. If your code has gone overboard with either using public fields, or serializing private or protected fields you may want to consider migrating to a strategy that reduces their usage, especially for objects you have multiples of, such as pooled objects. For constructors you may get a small bump (read: very small) in compilation time by migrating them to Awake or some other interval after you've entered play mode. Neither of these optimizations resulted in a substantial decrease in compilation time, but they did have the effect of motivating me to clean up old code, and migrating to better coding practices where appropriate.

    3. Namespaced all code in the project and migrated to using asmdef files. You've probably all landed on multiple pages detailing the decrease in compilation time by using asmdef files, I know I did. After successfully migrating all code to asmdefs I didn't see a dramatic decrease in compilation time (or any, really). Unfortunately, even with all my code namespaced and using asmdefs, whenever I changed code in my project Unity still decided to reload its own assemblies. It was at this point I was suspecting there wasn't much I could do in terms of optimizing my code (or project) that could make any substantial difference in compilation time. Having said that, the big win here was namespacing. This makes profiling in both the standard Profiler, and the EIP more straightforward among many other things. If you haven't gotten around to it yet (and you probably already have, good job!) I highly recommend it.

    4. Migrated my project to an SSD (NVMe connector) from a HDD. This was the solution that I was most hesitant to do, but ultimately may have had the biggest bang for the buck. Hardware solutions are awful, but migrating the project to an SSD reduced my compilation time by around 10x. If I remember correctly there was a Unity assembly that went from somewhere around 40s to compile to around 3-4s. As we all know, spinning rust is slow, if your project is still on a HDD then use this as motivation to migrate onto an SSD.

    5. Upgraded Visual Studio Community edition from 2017 to 2019. Unfortunately I upgraded to 2019 at almost the same time that I migrated to an SSD, and I don't recall profiling each step individually. However, after migrating to 2019 it does seem like script compilation is being handled significantly different than it was when using 2017; I could be wrong, but I'm fairly sure that making code changes in my project no longer triggers a reload of Unity assemblies(!). Someone with more experience with Visual Studio may want to chime in here, but if you haven't already upgraded to 2019 (or later) give it a shot. I could have sworn reading someone talking about a difference in how VS 2017 vs. 2019 handles script compilation and assembly reloading (it may have been in this thread).

    Oh, and I also did some stuff like deleting the $Assets/Library directory, deleting the ShaderCache dir, completely reimporting the project, but none of that made any difference, and also didn't result in ancillary benefits such as cleaning up old code, so I don't necessarily recommend those actions.
     
    Last edited: Aug 27, 2021
  49. Ruchir

    Ruchir

    Joined:
    May 26, 2015
    Posts:
    885
    I have the same problem right now :oops:

    Can you suggest some methods to solve this issue? I tried decreasing the no. of fields but are there any methods other than just removing parameters to solve this?:D
     
  50. kayroice

    kayroice

    Joined:
    Feb 7, 2017
    Posts:
    43
    Yeah there are, one example would be to reduce your reliance on using the inspector simply to instantiate values. For example, you have a component class that requires a Collider, maybe the Collider is a child and you've gotten used to dragging the Collider into your public field of the parent component class in the inspector. Instead of doing that, make more use of GetComponent<T> (during Awake, or whenever you do initialization). This pattern works well with public properties for accessing the values of those fields.

    This is a simple example, but the next step would be to create more of your own component classes for finding all those different components that you need. Let's say you have a couple child game objects, both have SpriteRenderers, and both require a reference by the parent. Using GetComponentInChildren<SpriteRenderer> won't necessarily work since you can't differentiate between the two child SpriteRenderers, but if you create a couple different component classes for them then you can easily get them using GetComponentInChildren by using their types, ex. GetComponentInChildren<IconSpriteRenderer>, GetComponentInChildren<SomeOtherSpriteRenderer>. At this point someone might suggest tagging, but I really try to limit my use of tags for two reasons - first they're string based, which isn't performant (garbage), and second they can easily become difficult to manage. This is an example where creating a simple class component (with its own unique type) makes finding an object and getting a reference to it easy and manageable.

    Another thing you could do is use a ScriptableObject or some other component class to store data (settings) for your parent classes. The parent class would reference the one ScriptableObject for settings (which has the serialized fields you want), instead of the parent using a number of public or Serialized fields to set values. For example, you have a pool of projectiles, they all have settings that you want to have access to from the inspector, but instead of setting those values from the parent projectile component(s), have the projectile component just reference the ScriptableObject that stores the settings (and import the settings during initialization). That way Unity will only be serializing all those projectile fields once (if I'm not mistaken).

    There's probably some much better patterns that folks out there are using to solve for reducing the number or overuse of serialized fields in the inspector, maybe someone else can share their strategy?
     
    Last edited: Aug 27, 2021
    PutridEx and Ruchir like this.
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