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Any tip to implement my own CharacterController feature ?

Discussion in 'Physics for ECS' started by filod, Mar 13, 2020.

  1. filod


    Oct 3, 2015
    there's not too much documents/guides around Unity.Physics's CharacterController, some questions are quite hard for me, like, how constrains work? what's a SimplexSolver and theory behind it? how to implement feature like climbing on a moving wall?

    would be appreciate if anyone can bring some links to read, thx!