Search Unity

Any testing done with AMD-A series yet on 5.5?

Discussion in '5.5 Beta' started by Jammaplaya, Sep 17, 2016.

  1. Jammaplaya

    Jammaplaya

    Joined:
    Aug 22, 2016
    Posts:
    3
    Hail and well met,

    I just was wondering how things ended up going with testing on the AMD-A machines. I remember reading that Unity picked up a couple of them for testing.

    For those reading who don't know, there were some compatibility issues with AMD-A series machines and unity 5.4, forcing some players from the game Shroud of the Avatar to play in 32 bit mode, which is no longer supported by Portalarium, but still made available due to the commendable efforts of Burning Toad, a staff member there.

    So it's not a huge problem or anything, I just figured I would create this thread for info updates on the situation, and how it's working out with 5.5. Any info would be muchly appreciated, and thanks!
     
  2. gintautass

    gintautass

    QA Minion Unity Technologies

    Joined:
    Oct 27, 2015
    Posts:
    46
    I had two users who helped me confirm this.
    All of them updated to 5.4 and their issues were solved.

    I have as well successfully reproduced on 5.3 and then verified as fixed after updating to 5.4
    No further investigation was done.

    Are you sure that your issue is related to AMD-A series?
    Does this happen with DX9 as well?
     
  3. Jammaplaya

    Jammaplaya

    Joined:
    Aug 22, 2016
    Posts:
    3
unityunity