Well, i'm a beginner of ECS and Job system. I'm studying Hybrid + Job system after i completed study about Hybrid ECS. But in the Job system, you know, we can't get data or method from main thread. It'll give us error. So i realize why they made 'Unity.Transforms' and 'Unity.Mathematics'. Cause we can't use old Transform in the Job System. And i searched a lot, but i can't find method which work like 'Transform.RotateAround'. Even UnityEngine.Jobs.TransformActive and Unity.Mathematics.quaternion don't have that method. They just have 'LookRotation'. So is any support method of 'Transform.RotateAround' in ECS system?