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Any overhead to storing in Resources folder?

Discussion in 'Editor & General Support' started by pixelthis, Aug 25, 2010.

  1. pixelthis

    pixelthis

    Joined:
    Nov 5, 2008
    Posts:
    120
    Hi all,

    Storing something in 'Resources' folder forces it to be included in the build, right?

    My question: Is there any overhead to storing 'everything' in the resources folder?

    Edit: Apart from 'Resources.load' taking a little longer, I mean.

    Regards,
    Peter
     
  2. andeeeee

    andeeeee

    Joined:
    Jul 19, 2005
    Posts:
    8,768
    The main issue is that unused assets don't automatically get pruned from the project if they are in the Resources folder. Unused assets obviously bloat the size of the built player, so you would need to take care to remove them manually.