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Discussion Any idea about solution to the VR sword game mechanics?

Discussion in 'VR' started by wechat_os_Qy0wHuvKoHrB5pwwCiKyHaupA, Dec 3, 2023.

  1. wechat_os_Qy0wHuvKoHrB5pwwCiKyHaupA

    wechat_os_Qy0wHuvKoHrB5pwwCiKyHaupA

    Joined:
    Aug 20, 2022
    Posts:
    6
    I'm making a VR sword game, and I want to calculate the effects of a player swinging a sword (angle, speed, distance, etc).
    I'm curious about the solutions used in mature VR sword games like Beat Saber, Swords and Sorcery, and Until You Fall. Or do you guys have any thoughts?

    Appreciate any help!