Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Any drawbacks to creating asset packs for the store using the personal edition?

Discussion in 'Assets and Asset Store' started by Privateer_Provisions_Company, Feb 15, 2017.

  1. Privateer_Provisions_Company

    Privateer_Provisions_Company

    Joined:
    Feb 15, 2017
    Posts:
    2
    I'm sorry if this has been answered before, but I did a search on the forums and google and did not see an answer.
    Are there any drawbacks to creating asset packs for the store using the personal edition? I'm interested in making art assets (props, environments, etc.) for sale on the asset store and I want to make sure that me using the personal edition of the engine will not effect anyone who buys the asset pack. I don't want to limit my potential customers or disappoint anyone after they purchase an asset pack.
     
  2. nosyrbllewe

    nosyrbllewe

    Joined:
    Oct 18, 2012
    Posts:
    182
    I don't think there are any drawbacks other than being unable to advertise your asset using the dark unity skin, though this only really applies to editor extensions. Even then, I am not sure if it would even generate more sales.