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Any changes to WebCamTexture Android workflow?

Discussion in 'Unity 5 Pre-order Beta' started by The_BenEvans, Feb 10, 2015.

  1. The_BenEvans

    The_BenEvans

    Joined:
    Jul 31, 2012
    Posts:
    139
    Hi there,

    Just updated to the Unity 5.0 release candidate. I was using WebCamTexture in 4.6.2 to capture from the users device's camera, which was working fine. In 5.0 on Android all I get is a black texture, but the devices are still recognized. iOS seems to still work fine.

    I'll keep playing around, but any ideas?
     
  2. The_BenEvans

    The_BenEvans

    Joined:
    Jul 31, 2012
    Posts:
    139
    Update: Turns out the camera I was using on my phone wasn't responding to any camera using Apps. Restarted phone and was fine. Wasn't anything to do with Unity thankfully!