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Any changes to Microphone class in recent updates?

Discussion in 'Audio & Video' started by jgbitp, Nov 30, 2015.

  1. jgbitp

    jgbitp

    Joined:
    Nov 2, 2012
    Posts:
    4
    Hello almighty Unity hive brain,

    I have been working on a project for the past year which incorporates the script described here: http://forum.unity3d.com/threads/blow-detection-using-ios-microphone.118215/#post-802891

    It uses microphone input to detect the player's breath, which drives the interaction in the game. It was working both in the Unity editor and iOS build until about a month ago. Then it appeared to be working on all devices except the iPhone 6. Now it's suddenly stopped working on all devices, and in the editor as well.

    Have there been any changes to the Microphone class, or the way microphone input builds to iOS? I don't see any changes in the documentation. Any help would be greatly appreciated!